Explain to me why those are bad. The good ones don't rot your brain and waste your life like MMO's do.
Sure I'd play UO for a couple hundred years if I was immortal. But guess what.
MMO's are gaming's opiates. Now consider gaming is an opiate all on it's own. Yes, they are That bad.
because they're not complex = repetitive = they desensitize.
(arguably) the same degree (complex=good, shallow=bad) has always been the obvious way to judge novels in books. Don't get me wrong, i am all for simple plots and stories, but the basis for a good book, even one that feels "simple" is a kind of complex thinking and structured writing. i will know, not only have i a degree in literature and im studying for a degree in codicology, i'm also an author.
Why, though? Because life is complex (a wondrous, beautiful complexity of nature), so if a product of art wants to mirror life (and that is its goal), it has to make you feel life's complexity.
So, i repeat, arcade games are bad. Console games are bad. Simulating life in fictional worlds (not necessarily online! Deus ex is not online but it feels alive) is the clear way to go, the only way to go, it's an imperative, because the next step in "creating worlds" of fiction, would be to really make them live. To be gods. And that easily explains what's miraculously good about MMO's, persistant, "breathing" worlds.... certainly not "opiates". This should explain why you're mistaken about them, because of a few common places you have about them.
You guys, in the end, talk about videogames considering them a pastime, so we must accept anything as long as it's fun. Some of you don't love videogames, apparently. That's what i mean with i know history. knowing history means knowing where videogames "have to go", that's love. That person also said he knows history, but that doesn't lead him to the future. Why? If you love your son or daughter you imagine all kinds of bright futures for 'em, i think?
Let me say, finally, that i'm horrified to read that some here don't despise console action games, toys for apes, giving a bad name to interactivity, holding it back from the place it has to go. If i owned the site, i'd first want to inspect and question the minds of new users, create a healthy kind of terror around here
what happened, not to elitism, but to extreme elitism?