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- Jan 28, 2011
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- 97,503
Hormalakh This game has received very little marketing from Ubisoft. Barely anybody knows about it.
It seems to be aimed mostly at European gamers which is probably why the language seems "dumbed down".
That's what I don't get, the whole "dumbed down" thing. Might and Magic was always simple (but fun) and accessible, as a series. It was never Wizardry. It feels like a lot of people want to criticize this game for being a proper sequel, under the impression that Might & Magic was something it never was.
That's what I don't get, the whole "dumbed down" thing. Might and Magic was always simple (but fun) and accessible, as a series. It was never Wizardry. It feels like a lot of people want to criticize this game for being a proper sequel, under the impression that Might & Magic was something it never was.
I'll admit, perhaps the basic mechanics of M&M weren't as complex as AoD, but there were still hallmarks that defined the old M&M games as "classics." Diablo II and Diablo III were also both hack and slash games, but they played differently because the philosophy behind them was different.
I can't really articulate what I'm trying to say at this point and I hope that I'm wrong. But the vibe I've been getting until now reminds me of the dev cycles of games like Diablo III. It's a je ne sais quoi that I can't put my finger on right now.
Hormalakh This game has received very little marketing from Ubisoft. Barely anybody knows about it.
It seems to be aimed mostly at European gamers which is probably why the language seems "dumbed down".
It's not finished yet. The mass marketing will come later. Just you wait.
??? Some meme I missed?It seems to be aimed mostly at European gamers which is probably why the language seems "dumbed down".
??? Some meme I missed?
Maybe, just maybe, people expect sequels to be improvements over the previous gamesThat's what I don't get, the whole "dumbed down" thing. Might and Magic was always simple (but fun) and accessible, as a series. It was never Wizardry. It feels like a lot of people want to criticize this game for being a proper sequel, under the impression that Might & Magic was something it never was.
Maybe, just maybe, people expect sequels to be improvements over the previous gamesThat's what I don't get, the whole "dumbed down" thing. Might and Magic was always simple (but fun) and accessible, as a series. It was never Wizardry. It feels like a lot of people want to criticize this game for being a proper sequel, under the impression that Might & Magic was something it never was.
Maybe, just maybe, people expect sequels to be improvements over the previous gamesThat's what I don't get, the whole "dumbed down" thing. Might and Magic was always simple (but fun) and accessible, as a series. It was never Wizardry. It feels like a lot of people want to criticize this game for being a proper sequel, under the impression that Might & Magic was something it never was.
not that i would mind if they had used the World of Xeen engine for MMX and forward, but yeah.
but im gonna buy it, you have to do your own math from that statement.
Maybe, just maybe, people expect sequels to be improvements over the previous gamesThat's what I don't get, the whole "dumbed down" thing. Might and Magic was always simple (but fun) and accessible, as a series. It was never Wizardry. It feels like a lot of people want to criticize this game for being a proper sequel, under the impression that Might & Magic was something it never was.
not that i would mind if they had used the World of Xeen engine for MMX and forward, but yeah.
but im gonna buy it, you have to do your own math from that statement.
I'm pretty sure they're gonna give you a free copy.
Maybe, just maybe, people expect sequels to be improvements over the previous gamesThat's what I don't get, the whole "dumbed down" thing. Might and Magic was always simple (but fun) and accessible, as a series. It was never Wizardry. It feels like a lot of people want to criticize this game for being a proper sequel, under the impression that Might & Magic was something it never was.