Hello, I've been lurking this forum for quite some time and I figured it would be the best to make my first post in MoO 1 thread, as it is one of the most addicting games I've ever encountered
And I wouldn't know it if not for the Codex
So anyway, I just wanted to thank anybody who recommended this game wherever on this forum, it's absolutely fantastic! Thank you! I also tried the second installment but have to say that I like MoO 1 better, it's more addicting, feels "lighter" and I especially enjoy being able to manage my whole space empire from the "main" screen with just a few clicks, rather than having to go through several screens in order to change anything in my colony, like in MoO 2. It just doesn't feel that good in comparison.
Still, MoO 2 is a good game with many great improvements which I'd love in the first one (namely more races, custom race, Antarans, capturing enemy ships for technology, ability to stop the bombing before destroying whole colony (this one was MUCH needed actually), many small improvements to UI) BUT it's just the basic concept of the game has been changed, and to worse imo. That whole food management is ultimately MEH and only takes from the game. The scope of the first one was military conflict so we had to build ships for attack, missile bases for defence, breed population for ground attack and for money (directly and indirectly via factories) so we could research various new weapons and industry upgrades for further development. And of course diplomacy system and spies so we could eXploit our enemies in yet another ways. So ultimately everything was aimed at eXpanding, eXploring and eXterminating - as fast as possible. And then in MoO 2 they added food management (I'd play The Sims if I cared about that) and that command points thingy (or whatever it's called) - two things which effectively only slows down developing of your empire. For me it's just overcomplicating stuff which seems contrary to the whole 4X idea.
But I acknowledge that MoO 2 is a good game. I enjoy it. It's just that it is a different game from it's predecessor, which is a bit of a shame, really, because I would want something closer to the masterpiece MoO 1 was - only updated, with subtle touches here and there.
On a sidenote, a screen from my game from yesterday. Is this a bug or is it possible within game rules (stamping the rebbelion or something)? :D