It's not neglect, it's deliberately done. Attractive females are mysomymystic patriarchy sex objects or whatever. SJWs HATE pretty women especially in games.
Is there any way of trusting anyone though?There's no way of trusting bioware post DA 2 thou.
How about Mars WL?Andromeda looks like a poor tribute to The Technomancer (which, whilst flawed, I absolutely loved).
It's because DAII, as bad as it is, is a)little bit different in story b)really accessible, very easy to start and finish without too much effort.Each time I finished, it was DA2 I considered the best. Dunno why exactly, but this game made me do every quest, actaully everytime I played I'd done 100%.
And DAO's DLCs, aside from Awakening and maybe Leliana's, are the worst, maybe even worse than Inquisishit at times.DA:O DLCs actually gave us prediction of that, they were all in recycled locations
And this is Shacknews' reviewer: https://twitter.com/molotovcupcakehttps://twitter.com/lonelytiefling/status/843808789858045952
Not even trannies appreciate the tranny shoehorning/evangelizing.
The correct amount would be zero, since regular guys don't buy games for their FREE time to be lectured about such things.
"Sad", nazi, but true.
It's also bad writing. If being anti-trans, etc is being on the "wrong side of history" then 200+ years in the future being "trans" should be 100% accepted, and people won't be dumping this on you in casual conversation.
No wonder everyone is gay when women look like this:Why would gays and trannies be brought on a colonization mission?
So all doctors and experts in medicine are wrong about trannies being medical problem and you know more than them? Interesting.There is nothing genetic to correct. It's a mental illness. Of course in the future they will have discovered this hopefully, and have these people treated instead of supporting and reinforcing their delusions making their mental illness worse. Unless you can correct mental illnesses genetically somehow. Possible I suppose.It makes no sense to continue to have trannies in the future, medical technology would have advanced to the point where any genetic flaw on babies can be detected and corrected while still in the womb. Everyone will have the correct gender since the beginning and there should be no need for reassignment surgery later in their lives.
I don't think better medical technology will help curing it in womb, it's more about brain thing that isn't easy to read. We'd need to read how the problem is diagnosed in the first place.
You'd think Bioware would learn from the Dragonspear controversy. Nope. Pushing their leftist agenda and instructing gamers about trannys seems to be more important to a leftist.
From neogaf:
- "Bioware Edmonton and Montreal symbiosis is broken. Lots of conflicts and bro culture."
- "Lost over 13 leads (game design, art, audio, prog, senior core leads, etc) in 5 years at Bioware Montreal on Mass Effect. Edmonton lost only 3. It is clear that Edmonton has the bigger part of the stick when it comes to purge Leads and Producers who are not aligned with their leadership style."
- "Putting people on performance improvement program (PIP Program) is the new tactics to get rid of people. Once again more than 10 people in Montreal got slammed with this bureaucratic uppercut to let go people that are not bending to Edmonton leadership styles in the last revision cycle. This approach is used by the Montreal Leadership to purge the mess from the lack of vision cause by upper management in the last 4 years (throwing people under the bus to protect bad core management)"
- "Renaming crunch to Finaling mode. Which means company pays for your lunch but you have only 30 minutes to eat and then getting back on the keyboard. Was lasting for over 2 months and was a real catastrophy."
- "Retaliation and harassment is sadly a reality. If you talk and ask questions you will be tag as a trouble maker and end up in a bad position."
- "HR won't help you out. They will deny the current harassment from Monreal management by ignoring and not documenting the facts. In other words if you leave don't talk. Just let it go..."
In conclusion, it seems MEA had an insanely troubled development due to issues between teams, politics, nepotism, leadership conflicts, and lack of care for the actual developers themselves who had no say.
- "Many benifits got cut due to too much time extension to get the game done."
What's so old about what I wrote Infinitron?
This is all the citation you need, Lightsinthesky.
So quiet here. Are all the Kwan never-MassEffecters playing this shit so zealously?
The problem isn't with the animations, it's with your perception of how faces actually work.
¯\_(ツ)_/¯
Now just imagine those carefully picked keyframes, but that's the whole animation with a few robotic deadpans thrown in for good measure. (Or, maybe she's just a bad actress?)
From neogaf:
- "Bioware Edmonton and Montreal symbiosis is broken. Lots of conflicts and bro culture."
- "Lost over 13 leads (game design, art, audio, prog, senior core leads, etc) in 5 years at Bioware Montreal on Mass Effect. Edmonton lost only 3. It is clear that Edmonton has the bigger part of the stick when it comes to purge Leads and Producers who are not aligned with their leadership style."
- "Putting people on performance improvement program (PIP Program) is the new tactics to get rid of people. Once again more than 10 people in Montreal got slammed with this bureaucratic uppercut to let go people that are not bending to Edmonton leadership styles in the last revision cycle. This approach is used by the Montreal Leadership to purge the mess from the lack of vision cause by upper management in the last 4 years (throwing people under the bus to protect bad core management)"
- "Renaming crunch to Finaling mode. Which means company pays for your lunch but you have only 30 minutes to eat and then getting back on the keyboard. Was lasting for over 2 months and was a real catastrophy."
- "Retaliation and harassment is sadly a reality. If you talk and ask questions you will be tag as a trouble maker and end up in a bad position."
- "HR won't help you out. They will deny the current harassment from Monreal management by ignoring and not documenting the facts. In other words if you leave don't talk. Just let it go..."
In conclusion, it seems MEA had an insanely troubled development due to issues between teams, politics, nepotism, leadership conflicts, and lack of care for the actual developers themselves who had no say.
- "Many benifits got cut due to too much time extension to get the game done."
Did prestigious Codexers actually got what this dude is saying? According to him the corp culture at Bioware is exactly the opposite from what everyone assumes - a plushy hugspace full of blue haired socialy conscious dolphin-kins hanging out in a funky cafeteeria talking about white privilege and occassionally doing some work on their MacAirs.
Seems like some higher ups are actually trying to make all the precious snowflakes work like everyone else in the corporate world ("you have 30 minutes to eat and then back to the keyboard" - oh the horror, you mean like EVERYWHERE ELSE I've ever worked at or heard of?). A Performace Improvement Program? You mean someone wants to improve performance? Dat's racist. And the benefits, oy vey muh benefits.
Of course, the whole thing is a bit more gray, there are genuine talents in every industry and those you actually have to treat like snowflakes if you want to keep them (and you do want that). And oftentimes the upper management IS retarded and pushing people too hard. But generally rank-and-file pawns complaining about the honchos making them work is the oldest story ever.
But we're trying to avoid spoilers!GAEM IS OUT.
STAP POSTING 2 THIS THREAD!
THE AI IS YOUR MOMBut we're trying to avoid spoilers!GAEM IS OUT.
STAP POSTING 2 THIS THREAD!