Absinthe
Arcane
- Joined
- Jan 6, 2012
- Messages
- 4,062
I got Majesty a short while ago, so let's talk about it. For those of you who don't know it, Majesty is a macro management RTS where you cannot directly control any of your units. All you can do is build buildings, set taxes (this is your income), post bounties for specific tasks (ie. "attack" or "explore" really), use spells (but not your own units' spells), use the perks of specific buildings, upgrade a lot, and that's about it. Your armed forces all revolve around recruiting heroes and making them do stuff for you, and you get to deal a lot with monsters or enemy players. It's fairly fun, but I'm new and some of the mechanics are annoyingly opaque. I've noticed there's not a whole lot of in-depth information about the game. Manuals, FAQs, websites, etc. are all woefully inadequate when it comes to figuring out unit behaviors or the exact effect your spells have.
So far I've noticed that the Steam edition of the game comes with a modkit if you use the beta track. It was supposed to be brought to GOG once the mod version exits beta, but the dev seems to have vanished lately leaving us GOG customers without it. This kind of second-class GOG shit seems to happen quite a bit, and I wish GOG would fucking do something about it. So, if anyone has Majesty on Steam, please upload the modkit for the rest of us so we can pick apart the game mechanics and hopefully run mods.
EDIT: Mods are now supported on GOG edition.
I figure I'm going to use the first few posts to basically detail game mechanics as our knowledge of the game improves.
So far I've noticed that the Steam edition of the game comes with a modkit if you use the beta track. It was supposed to be brought to GOG once the mod version exits beta, but the dev seems to have vanished lately leaving us GOG customers without it. This kind of second-class GOG shit seems to happen quite a bit, and I wish GOG would fucking do something about it. So, if anyone has Majesty on Steam, please upload the modkit for the rest of us so we can pick apart the game mechanics and hopefully run mods.
EDIT: Mods are now supported on GOG edition.
I figure I'm going to use the first few posts to basically detail game mechanics as our knowledge of the game improves.
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