unfairlight
Self-Ejected
- Joined
- Aug 20, 2017
- Messages
- 4,092
And to enhance your variety you had to grind for 10x the time it takes in Midair.T : A gave me variety right out of the bat, despite me being a filthy F2P player.
There really is no such thing in this game. A shitty player won't dominate the server because he chose heavy, decent lights will just fly circles around them and kill them with grenades.Counterpoint: forcing newbs in naked spawns requires them to be skilled at the game and locks them out of the most "noob-friendly" roles.
That 90% new players is gonna disappear in a month week if they don't change their economical model: do you think nowadays someone is going to stay in MidAir and get fucked in the skull by Pay2Win vets or jump to another F2P game, only a fun one?
When did the definition of pay to win change from having stuff in the game that you can't unlock for free that gives you a gameplay advantage, to having to unlock those things for a minor amount of grind that's tiny compared to almost all other F2P shooters out there?
If those new players stuck around for a week and put above 10 hours into the game, they already have enough things unlocked to play on a even state with others.
So pay for the game. You expect everything for free from a small indie studio that made this game on a shoestring budget and volunteer work? Shit, everything already IS free if you spend some minor amount of time with it.There's a good game under MidAir: I'll get back to it when they'll give us all armours, basic equipment and vehicles as starting gear. The game will probably be dead as fuck by then, though.
You are wrong. Midair already is and will stay the most alive FPS-Z due to accessibility and active developers.I'll simply check back in a while and see if the game built a sustainable base: in the case, I'll admit being wrong.