Mojo
Scholar
- Joined
- Apr 26, 2008
- Messages
- 276
sportforredneck said:I believe that dear Chefe has been doing a lot of writing for the game. So basically he's plowing through pre-production, he also I believe enlisted cardtrick to make an engine for his game. So he actually is working in more than ideas, he's getting the things together.Mojo said:I didn't mean no offense when I declined your offer, but what do you have besides an idea?
Well, that method of going about things is pretty hard. Unless he's a really marvellous writer, has a really great idea and has a real magnetic personality this usually doesn't work out. It's amost like one of those modding community threads "Hey, I have this idea for a mod but I have no technical knowledge on how to make it. Would somebody program, model and texture for me?".
There's a reason why in 98% of independent games all the people involved have technical knowledge. That's the same reason why mainstream games suck, because douchebags with nothing but bad ideas are the ones running the show ( Carrie Underwood's idea is pretty awesome though and he can write, so don't think I'm talking about him or all "designers" for that matter, just the vast majority of them). Unless there's money involved, people usually aren't interested in taking the plow to make someone else's game. Face it, brainstorming a game while somebody else actually makes it is propably the wet dream of everyone in these forums. Of everyone that likes games actually.
That's precisely why I don't have a set in stone, sharp, definitive design document *presented* ( I can write and organize one no problem). I made it quite clear time and time again that I want an associate to work *with* ( even on these terms I doubt I will find someone ). J1M didn't get that picture yet.
I have a basic idea for a setting, a good deal of art and skills, all the rest is open to discussion.