Chefe spots remains of Small UFO, with Floaters bodies.
Derper spots the first crash survivor, and fails to shot him down with his Auto-Cannon. Again and again, Silellak took care of that problem.
Big Nose George is on front, Desmodus Rotundus will go for crashed UFO, covered by Chefe with Heavy-Cannon.
Aliens turn. Desmodus Rotundus spots an Floater, wandering around corpses.
Big Nose George spots another Floater. Derper killed him with one, nice snap shot
Desmodus Rotundus without huge effort kills Floater in the UFO remains.
The rest of survivors should be somewhere in the hill area, I guess.
Alien turn and I wasn't wrong. Floater tried to kill Big Nose George and retreated.
juggernaut spots Floaters hiding place. Together with Chefe, Occasionally fatal (the only one who scored a hit) tried luck to kill him, yet failed. Lucky, Derper did not. Nice shot sir!
We have some nice promotions here!
I demand and also reward. All who gained promotions get Personal Armour, Rookies still will need to prove themselves.
Silellak is a tru Codexia veteran
and here is our new cannon fodder:
Don't let me down, privates!
Time to check in which areas UFO are most active. Siberia and South East Asia! time to increase patrols there. Some time later we have Living Quarters ready in US fuckin A, and here is list of our troops there:
Not bad, not bad!
Our Engineers are working on Laser Rifles for you guys, so get ready for action.
After six days we have first UFO. What the fuck, it's heading for...
...Codexia base! that's right, we are under attack. Every troop no matter of rank gets Personal Armour. I send most of the equipment we won't need in this mission to avoid something like this:
Seriously, too much playing around to clean up this mess.
Come on, you apes! You wanta live forever?
Yellow dots are our soldiers. We got two units one the first floor: Unkillable Cat which is in north east room, and SV far away from everyone else.
juggernaut spots first... Chryssalid. For those who don't know, they have only melee attack, which changes our troops into Zombies. Also they are very fast. Seriously, I would prefer Sectoids with Psi-Control then those bastards. juggernaut hits him once, and retreats to his small room.
Big Nose George & Occasional Fatal take defensive position & having eye on Hangar doors. Silellak for now stays in room, Unkilable Cat is going to move forward the corridor.
Satori, Azira cover the west corridor & LusciousPear has eye on south. Rest of team stays inside to pop-out when there will be need.
SV takes his chance to try join the squad when he spots Chryssalid. Time for retreat!
SV is out of luck, we have another one. Let's hide him small room for now.
Aliens turn. Big Nose George spots Snakemen which died from reaction fire.
LusciousPear reaction fire at Chryssalid but misses all shots.
SV carefully takes a look on south and yeah, this time we got Snakemen. SV with well aimed shot kills fucker and retreats to hideout.
juggernaut scores one also
Chefe spots Chryssalid and Snakemen and misses all his shots, fool! Btw. I don't know why but some Snakemen are unarmed, probably some Xcomutil issue.
Overweight Manatee kills another unarmed Snakemen, second one with Blaster Launcher(?) is eliminated by Silellak.
LusciousPear spots Snakemen with Blaster Launcher, but misses all the time, so Snakemen retreated. I'm surprised why they didn't use them so far, Xcomutil fault?
Aliens turn. Chryssalid runs towards Satori & Azira, yet they manage to kill him.
What the fuck?...
Azira became a Zombie!
Another Chryssalid this time from west, change Satori into Zombie.
SV again goes out and again, eliminates Snakemen, this time by elevator. Time to go to hideout old buddy.
Desmodus Rotundus launches Incendiary rocket. LusciousPear kills Chrissalid that changed Satori into Zombie and Derper the second one.
LusciousPear shoots Zombie (Satori) few times & made him hatch, yet has no Time Units do defend himself. Overweight Manatee eliminates new born Chryssalid.
Unkillable Cat moves forward, time to use him as a bait and check out if he really is unkillable!
Aliens turn. Zombie wanders around, doing no harm to our exposed troops, huh.
Two Snakemen tried to kill Brazilian Slaughter, yet somehow he dodge all six shots
No fuckin way, another Chryssalid.
Time for action! Unkillable Cat snipes Zombie & made him hatch.
Chefe tried to prove himself and again, fails utterly.
Snakemen fire reacts to Chefe failure, yet misses.
LusciousPear with courage checks corridor. Damn it, we have to improvise.
Desmodus Rotundus launches Large rocket this time and kills two Snakemen, plus spots another one
Yet he has no Time Units to retreat.
juggernaut effeminates both Chryssalid, admirable!
Big Nose George & rest cautiously move forward.
SV takes risk to ambush Aliens from behind.
LusciousPear eliminates Snakemen by the elevator
Aliens turn. SV was shot THREE TIMES and SURVIVED, with two points of Fatal Wounds. You have some guardian angel looking at you, soldier!
New Snakemen pops-out and sadly kills heroic Desmodus Rotundus, who saved so many lives
juggernaut joins him also
Brazilian Slaughter, Chefe, Derper, & LusciousPear didn't get even close with their bullets to those Snakemen.
SV managed on his own kill Snakemen hiding in the corner
Nothing changes in safe zone.
Aliens start chicken out! every turn they either drop weapon or start killing each other
Another Snakemen pops-out and is killed by Derper
Brazilian Slaughter spots Snakemen and his pet Chryssalid, so far we can do nothing about it. SV is in safe spot, near rest soldiers.
Brazilian Slaughter managed to heal up one Fatal Wound, before running out of Time Units.
Aliens turn. Chryssalid is lucky and all lazor shots miss him.
Chefe somehow managed to not miss this time and score a kill
Brazilian Slaughter get rid of Snakemen and Occasional Fatal together with Chefe kill Chrysalid.
From now on we have to eradicate remains of panicked & berserk Snakemen, at 12 Turn our troops finish this tiresome work.
Not bad for first Base Defence I guess. Salute to fallen comrades! :honourblade:
Meanwhile...