Aliens on our team?!?
As promised, here is your sunday update!
The kneeling option with collapsible weaponry does indeed work,
to korenzel and dextermorgan!
This makes dextermor ever so much more useful in missions.
While our troops were off killing mutated wildlife, our researches started "talking" with some captured grays.
The info they surrendered allows for some breakthroughs in material science.
Our aircrafts are now fully upgraded as far as I can see in the R&D screen, and indeed, they seem more capable now than ever. Bringing down even alien battleships.
Another breakthrough creditable to our boys in the R&D department is better heavy armour.
Note though, that it still slows movement to walking speed, but it provides better protection against alien weaponry.
The warp weaponry principles, while still not fully understood, has provided us with a gatling-cannon like weapon, the warp resonator:
This weapon also requires heavy armour worn to be deployed in battle, but contrary to the collapsible railgun, this weapon can be fired while standing, and it relies upon the markmanship skill and not launchers, which is why I gave it to Storyfag for field testing.
It kills most enemies in a single or a few shots, but sadly it quickly runs out of ammo, and cannot be recharged in the field.
Storyfag will stick to bio-armour and regular sniper rifles for now.
One of the newly captured bases had a stockpile which included flamers..
Yes, they are every bit as deadly as one would assume.
Too bad they're so short-ranged, but JoKa will have fun with this puppy.
Our talks with captured reticulans led to an unexpected research path:
We take the mission. More info on the enemy is always good, and if we don't like what these "friendly grays" tell us, we could just throw them into combat unarmed and unarmoured..
The mission itself is very simple. Go in, kill all transgenants (mutants) and save the two terrified grays.
And what do you know? The little bitches joins our team! So, if any of you twisted codexers out there want your callsign assigned to a scrawny, pale-faced, beady-eyed alien invader (or honest trader/ambassador as they would like us to believe..), speak up. I'll keep them around for now, but currently, it doesn't look like they'll be joining the away team anytime soon. They're just too crappy..
Now, if the game throws any reticulans-only equipment at us, that might change.