Let's try again...
Sov has some problems right at the beginning of the battle
Ramza tries to reach one of the mages, Bee misses Knight1
Other units move forward as well. Sov heals himself:
Enemy mages cast Haste on... everyone
Archer2 KOs Sov, Ramza gets hit too
Delita revives our Whiteman
DR hits Archer1 who Aims+4 at him
Mage2 slows DR down
Mage1 burns Ramza's ass, almost killing him
Guzu does some ass-burning as well
Archer1 KOed, Archer2 & DR damaged
Milleuda uses Chakra
WTF is this shit? She's not a monk FFS! It's one of her 'White Knight' skills? WTF, modders?
Bee hits Mage2 (low damage due to enemy's 'Defense Boost' skill)
Sov heals Ramza and Knight1
Ramza shows some m4d ninja skillz in defense
And offense
Mage1 KOed
Mage2 revives Archer1
Sov (8 HP left, behind Guzu) dodges Acher2's attack
Guzu prepares Fira, targeting both archers
Upgraded 'Radiant AI' kicks in
Delita heals Sov. Bee shows some skill at last:
Archer1 KOed again
:D
Sov explores the dark side
Archer2 tries to punish Sov, but the dark side is strong in this one:
Mage2 hels herself and Archer2 using Cura (~ +60 HP). Ramza and DR are not amused:
Mage2 picks up the wrong guy
Too bad that DR has no 'Counter', or she would be history
Sov's dodging skills fail him at last
Guzu heals him, since she is Out of MP. Delita and Knight1 have some fun in the distance
Bee solves the 'mage problem'
Sov hits Archer2
Holy fuck, a competent caster for a change!
Knight1 attacks Guzu
Archer2 punishes Sov's actions
Guzu blocks Milleuda's attack and heals herself
Ramza reduces enemy numbers to 2, KOing Archer2
DR tests Milleuda's 'Regeneration' with surprise buttsex
Delita and Bee attack Knight1
Sov heals himself and Ramza. Milleuda doesn't like this, KOing him:
Bee allows Knight1 to rend her shield and get away with it
Guzu revives Sov. Ramza tries to score another kill:
But Knight1 is lucky again. Twice:
Yeah - she blocked 4 our attacks in a row. That's why Delita's 'Concentration' is so useful. But he decides to heal Sov...
Who does some nice casting with perfect target-control:
Bee stings Milleuda and levels up
Milleuda tries to revive Mage1 but fails (skill). Knight1 has more luck (item =100% chance of success)
Mage1 hits DR in the ass, taking advantage of his lack of Counter
Ramza rapes Knight1
DR devours Archer1's spirit
:derp:
Bee finishes Mage1 off
So, once again - it's we vs. Milleuda.
Killing her takes fucking ages and leads to some lulz...
1) Guzu grabs Archer2's spirit
But decides to recover HP/MP instead...
I'm certain that AI cheats like a dirty little motherfucker...
2) Milleuda tries diplomacy
3) Guzu shows how powerful her magick skills are
4) Ramza applies diplomacy as well
5) Charmed DR scores a critical hit on Bee's abdomen
Total fucking accident that it was his one and only critical in this battle...
6) Guzu goes after Knight1's spirit, but this one can only recover HP/MP
7) DR continues playing with females
8) Guzu does some successful flaming
9) DR inclines further
10) We are able to drive her into a corner. Too bad that only two units can hit her from back/front
Still, she keeps charming Ramza/DR/Sov from time to time...
11) Sov doesn't fuck around as well
12) Guzu does more flaming
Yeah - Sov was punished for his brave actions...
12) Milleuda gives up the diplomacy for good
No fucking way you fuck, we're going to kill this bitch no matter what!
At least this proves that Ramza is no homo!
13) Bee brings Milleuda to her knees (critical state)
:/
14) Guzu has to knock some sense into 1/2 of our males...
Of course, it's time for her Thunder Rod to activate...
15) Sov kicks some ass even while Charmed. This time it was Bee's ass:
16) Milleuda destroys DR's sword
DR said:
No wonder she broke my sword, shot at the back gives her +39% chance to hit. If I'd been facing her she would have had like 3-4% chance to break any of my shit.
But this time he's prepared
BTW, if she kept doing this, we will be history sooner or later - we won't be able to kill her using bare fists...
17) Bee inclines further
18) We finally get a chance to kill this bitch!
She's in critical condition, and we have 5 units that can act before she can use Chakra:
Knowing the cheaty AI, I decide to use a quicksave...
Guzu softens the Bitch up
Leaving her with 13 HP... :D It's time to f...
AI uses Charmed Sov to hit Guzu
And cock-block Ramza and DR - they're unable to reach the Bitch (she reaches the higher ground before DR's turn)
I take a few deep breaths and decide to quickload...
Guzu wakes Sov up
Sov motherfucking
delivers!
So does Ramza
That's right, modders. Why do you hate us so?!
Why didn't you mod out all emo characters instead?!
Another raping ground awaits us
But before that, let's go back to the nearest city to have a drink or two. And buy some new stuff...
New armor for regulars (non-tanks, non-casters), +24 HP.
New armor for casters.
The axe looks interesting:
But only Squires and Gaymancers can use such manly things...
Now, there's one good thing that can be said about the previous battle... It payed off when it comes to JP:
Ramza learns Rend Weapon, Rend Armor, Rend Shield and Magicksap
Delita learns Magicksap, Rend Armor & Rend Shield
Now for the Decliners...
Bee:
Guzu:
DR:
Sov learns Cura (only 175 White JP, despite many great acts...), but there's something else about him:
New job available!
Mystic
A warrior specializing in status-changing techniques
Requires: White Mage Lv. 3
a) Action abilities (Mystic Arts):
1) Umbra (70): +Blind (radius 3)
2) Empowerment (100): Absorbs MP (1 target)
3) Invigoration (200): Absorbs HP (1 target)
4) Belief (200): +Faith (1 target) ?LOLWAT
5) Disbelief (200): +Atheist (1 target) ?LOLWAT
6) Corruption (150): +Undead (1 target)
7) Quiescence (120): +Silence (radius 2h1v)
8) Fervor (300): +Berserk (1 target)
9) Induration (400: +Stone (1 target)
10) Delirium (250): +Confuse (1 target)
11) Harmony (200): removes: Float, Reraise, Invisible, Regen, Protect, Shell, Haste, Faith, Reflect (1 target)
12) Hesitation (100): +Disable (radius 2h0v)
13) Response (250): +Sleep (radius 2h1v)
b) Reaction abilities:
1) Absorb MP (100): Recover MP = the amount used by the opponent (trigger - magickal attack)
c) Support abilities:
1) Defense Boost (250): Take less damage from physical attacks
d) Movement ability:
1) Ignore Weather (100): Traverse any terrain unimpeded by weather conditions
Sov learns Hesitation and switches to his desired job:
I bet he will kick even more ass from now on!
But before that...
We need 3 units for the upcoming story battle:
Check out who we will fight against, to avoid possible fuckups with choosing jobs/abilities:
I STILL believe in your judgment...
Who wants to go - 3 units for the story battle, 2 more units for the random encounter that will surely precede it?