Hivemind said:
LOL, fagots!
Let's say that the final part of previous update never happened. Lette should be used instead of Bro.
She delivers!
The reason of Eklek's death was enemy weapon:
Our team continues south, Lette checks out the final (?) building.
Three enemies inside, one of them in Power Armor:
LOL, SHE is already there!
Our snipers play shoot and hide with the PA guy:
Thanks to his armor it takes a while.
Of course more than one our soldier in his range during his attack = certain death of one of them (burst bug). We have to be careful.
Bro gets shot (nothing serious), Monkey melts the enemy:
Fuck. Let's hope that the Armor will be salvageable...
Lette pwns the guy to the east from her
root kills the final guy
Lette continues north, finds another guard
She turns the lights out
Bro acts as spotter (he was able to hide before enemy counterattacked), Lette finishes the job:
Our team moves east, Lette finds two new enemies
She kills one of them, loosing some health
Crawls east and finishes the job
Five enemies in the final room, one of them is the boss:
Guldo Sciavo
Code:
If you think about it, I'm as much Brotherhood as any of you!
Take your best shot! I dare you!
Bro finds one of the enemies, shots him and retreats
The enemy follows him during computer turn. Bad idea - Monkey rapes him using his trusty shotgun:
Only one enemy is lit enough to be attacked. Bro and Monkey do that:
Lette targets this enemy too, hits Guido (burst bug)
Monkey melts the enemy!
Lette jumps in, kills next reaver who was camping close to our guys:
Two enemies left. Our snipers are able to hit them, but due to low accuracy killing them that way would take ages:
Let's try moving closer! Bro, Monkey and root move in.
It's not as risky as it looks - most of the time they're out of enemy range - he's unable to hit them when they're crouched.
Lette sneaks north (close to the western wall). Second enemy hits root:
But Lette takes him out moments later
Snipers continue shooting Guldo, Lette finishes him off
Our soldiers gather all three stolen Power Armors (currently broken):
And bring them back to the Auditor:
All units level up.
Looting the place takes fucking ages. Eklek's corpse alone weights a ton:
We gather all stuff and move onto the exit grid:
Yeah, I've decided to leave Ma Baker alone - shitty EXP and killing her lowers Bro's karma.
We go back to the bunker and access Recruitment Center (no new recruits).
We have to replace our fallen comrade. Meet Gramps:
Just check out this filthy dark-skinned Tribal:
I like this old man already! Maybe except his shitty Action Points...
Let's start by spending our Skill Points.
Bro - EW, Barter
Lette - BG, Sneak & Steal
Warcupine - SG, EW & Sneak
Monkey - EW & Repair
root - EW & Sneak
Gramps picks up "Gain Strength" (8->9) and spends his 315 SPs on BG, Sneak, Traps, Melee & Unarmed:
There's a new toy waiting for us in the shop:
It's expensive as fuck, but that's what we gathered all this money for...
There's only one unit worthy of wearing it:
We take a group photo and move out:
Right outside the bunker we bump into our 2nd Special Encounter:
There's some kind of a power plant inside the building
A lone non-hostile robot guards it
Since there's nothing except some Small Energy Cells inside, we leave this area and continue to our next destination - Great Bend:
Oh, let's not forget - we need another recruit.
Has the time finally come for the long-awaited lightabane's Supermutant recruit?
Only time will tell...
See you next time!