ghostdog
Arcane
- Joined
- Dec 31, 2007
- Messages
- 11,086
Welcome back faithful followers! Yes, you've guessed it, the time has come. It's time to have our...
MID-SEASON RECAP EPISODE!
What? I fucking hate recaps. They are for retarded , brain-dead , illiterate faggots that can't read a goddamn summary. And they are made only because the developers want to delay the next real episode. Don't tell me you've got gamers-block? Cut the crap, or I'll cut you in half with my chainsaw arm.
Bruce? Bruce Campbell? Erm... what are you doing here?
I've been killing these chtulhu deadites, or whatever they call themselves, for centuries. You touched the necronomicon, and the ancient powers called me here. But I'm not gonna help a filthy recap-episode maker!
O-kay ... maybe I could just do a ... summary? BTW, I love your movies! You are a great actor, Bruce
That was not acting you MORON, it was REAL! So stop your ass-kissing and get on with that summary... NOW !
Previously on Call of Chtulhu Shadow Of The Comet:
- John Parker goes to Illsmouth to investigate what happened to Lord Boleskine 80 years ago, when he was there covering the passing of the Halley Comet.
- He has learned that there is a cult in the town that wants to open a portal to another dimention, so that THE OLD ONES can return and reign over the earth. During the time of the passing of the Comet, the invocations can be successful.
- Some of Illsmouth inhabitants have already made horrific deals and unholy unions with these ancient gods. Deals that have given them ghastly powers and even immortality.
- It's up to Parker to try and stop the cultists, but they know of his intentions and they will try to destroy him with every opportunity they get.
- Will Parker prevail, or will he be another victim, offered as a sacrifice to the fearsome god, Cthulhu ?
CHAPTER 10: FLIGHT OF ICARUS
Last time we read the diary that revealed part of Illsmouth's secret. We also found a case of cigars. I think after all this exposure, a Cuban cigar is just what we need... Let's open the case:
Mmm? Let's see what this is...
So, this is where Hambleton gets his evil-monk outfit. It comes straight form the Bostonian Cthulhu-wear for evil gentlemen.
Outside the inn you can find our good friend Mr. Coldstone. He'll make a move on you. If your homosexual urges prevail over your common sense and you follow him to his house, you know how this will end...
:SEX AND DEATH:
(Poor Carter...)
So, we'll decline his offer and move on... Mr. Bishop wants a word. I hope all these new "friends" will eventually offer something more than just encouraging words...
Now we that we have the outfit, how about wearing it and try to impersonate Hambleton? Let's change clothes behind that well...(Parker is a shy guy)
"Grumph" is a fine answer... It's an answer to everything... it's the definite answer. So, we'll just say "Grumph" because otherwise they'll be on to us and Carter will go spend time with the worms again.
And we're finally at the lighthouse!
The door is locked, but remember that rope ladder we picked up? Now is the time to use it.
Ok so we got on top of the lighthouse... Now what? Crap, there's nothing here, what the hell is so special about this stupid lighthouse?
Wait, I can hear someone talking...
fuck Fuck FUCK !!!
We're screwed. We're stranded on top of a light tower and the blood-thirsty cultists are trying to break down the door and get to us. I think it's time again, to mourn the Carter fellow and reload...
Stop being such a goddamn pussy! You can get out of this.
O-RLY? And how will I do that?
Let me think. If you had a chainsaw you could cut the door down and slaughter them. But you don't even have a simple weapon, not even a goddamn wrench! What kind of game is this? How can you not even have a common WRENCH ?!!
This is an old adventure game. HL wasn't yet published at the time.
Hmmph. I should have guessed it belonged to such an archaic genre, everything here screams of "last gen"... Anyway since we have no weapons, we'll have to do this the old fashioned way.
The "old fashioned" way?
Yeah, we'll get past this no-win situation by solving a completely irrational puzzle. Aha! it's obvious to me now... you'll have to FLY AWAY !!
FLY AWAY ???
FLY AWAY !!!!!!!
FLY A-... ok this is ridiculous, even for an Evil Dead film.
Haven't you heard of Daedalus and Icarus ? They made wings, they glued them on with wax and they flew to the skies !
But... this is just a myth ! And there's no way I could make wings !
Myths always have fragments of truth, my boy. You should know that by now.
But how-
SHUT UP ! Just take the wings behind the solar clock and use the candle of the light tower for wax, OK ?
I don't believe this shit...
If you try and use the wings without applying the wax you'll crash and die. So, WAX ON - WAX OFF Daniel-san.
GERONIMOOOOOOOOOOOOOOOOOOO !!!
Thankfully, we land on the gypsy camp.
Shadows that speak? Other worlds? I am so tired... Just let me rest my head on your bosom for a little while, fair gypsy queen... Mmmmm yes, that's it...
The good thing is that we found some allies. And that these allies have Bosoms.
The bad thing is that they're good-for-nothing, chicken-thieving gypsies.
MID-SEASON RECAP EPISODE!
Previously on Call of Chtulhu Shadow Of The Comet:
- John Parker goes to Illsmouth to investigate what happened to Lord Boleskine 80 years ago, when he was there covering the passing of the Halley Comet.
- He has learned that there is a cult in the town that wants to open a portal to another dimention, so that THE OLD ONES can return and reign over the earth. During the time of the passing of the Comet, the invocations can be successful.
- Some of Illsmouth inhabitants have already made horrific deals and unholy unions with these ancient gods. Deals that have given them ghastly powers and even immortality.
- It's up to Parker to try and stop the cultists, but they know of his intentions and they will try to destroy him with every opportunity they get.
- Will Parker prevail, or will he be another victim, offered as a sacrifice to the fearsome god, Cthulhu ?
CHAPTER 10: FLIGHT OF ICARUS
Last time we read the diary that revealed part of Illsmouth's secret. We also found a case of cigars. I think after all this exposure, a Cuban cigar is just what we need... Let's open the case:
Mmm? Let's see what this is...
So, this is where Hambleton gets his evil-monk outfit. It comes straight form the Bostonian Cthulhu-wear for evil gentlemen.
Outside the inn you can find our good friend Mr. Coldstone. He'll make a move on you. If your homosexual urges prevail over your common sense and you follow him to his house, you know how this will end...
:SEX AND DEATH:
(Poor Carter...)
So, we'll decline his offer and move on... Mr. Bishop wants a word. I hope all these new "friends" will eventually offer something more than just encouraging words...
Now we that we have the outfit, how about wearing it and try to impersonate Hambleton? Let's change clothes behind that well...(Parker is a shy guy)
"Grumph" is a fine answer... It's an answer to everything... it's the definite answer. So, we'll just say "Grumph" because otherwise they'll be on to us and Carter will go spend time with the worms again.
And we're finally at the lighthouse!
The door is locked, but remember that rope ladder we picked up? Now is the time to use it.
Ok so we got on top of the lighthouse... Now what? Crap, there's nothing here, what the hell is so special about this stupid lighthouse?
Wait, I can hear someone talking...
fuck Fuck FUCK !!!
We're screwed. We're stranded on top of a light tower and the blood-thirsty cultists are trying to break down the door and get to us. I think it's time again, to mourn the Carter fellow and reload...
If you try and use the wings without applying the wax you'll crash and die. So, WAX ON - WAX OFF Daniel-san.
GERONIMOOOOOOOOOOOOOOOOOOO !!!
Thankfully, we land on the gypsy camp.
Shadows that speak? Other worlds? I am so tired... Just let me rest my head on your bosom for a little while, fair gypsy queen... Mmmmm yes, that's it...
The good thing is that we found some allies. And that these allies have Bosoms.
The bad thing is that they're good-for-nothing, chicken-thieving gypsies.