Pope Amole II
Nerd Commando Game Studios
- Joined
- Mar 1, 2012
- Messages
- 2,052
Ammo modifiers are really simple - for aimed shots, the only thing you need to look at is damage mod (that simply multiplies damage) and ac mod (basically, that is added to your to hit chance). Average damage of YK42b is 66, of Gauss rifle it's 37x 3/2=55. Yeah, 11 less, but gauss has an accurate special ability and an AC mod of 30 which totals to +50% of extra to-hit chance. And that's a lot, especially for the skill-point deprived character or if you wanna snipe from far, far away. TBH, I personally like energo sniper more - more dmg and more options, and I agree that once you get 2 action boys, gauss pistol looks much better for your small guns sniper.
However, for small guns fast shot option I'd rather take H&K G11E - it should deal more damage with 3 bursts that 6 gauss pistol shots.
However, for small guns fast shot option I'd rather take H&K G11E - it should deal more damage with 3 bursts that 6 gauss pistol shots.