Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

In Progress Let's go into space Faster Than Light!

Self-Ejected

Ulminati

Kamelåså!
Patron
Joined
Jun 18, 2010
Messages
20,317
Location
DiNMRK
Sorry about the longer gap between builds. The major addition of Save & Quit was previously unplanned and took a bit of extra time to get into the game.

Changelog v 0.12.6.8

Features:
-Save & Quit - Temporary save is available when quitting outside of combat/danger situations.
-Confirm prompt for jumping when player has crew on the enemy ship
-Three more music tracks
-Rock Alien Sector with many new events
-More random quest / distress / general events throughout the sectors

Must... Resist... Urge... To... Let's... Play... One... More... Ship!

tumblr_ldfh383j5E1qzh89mo1_500.jpg


Or if I did, I should probably figure out how RK47 went about making his video LP of ME3 and do a video LP of FTL instead of screenshots & text to give a better feel for the pace of combat.
 
Joined
Apr 18, 2009
Messages
8,268
Location
Gritville
I'm not going to click that. For all I know it could be filled with pölse and diseases. :(

(Besides, I think it's better to wait for the game to be released. It won't spoil my orgasm experience.)
 

RK47

collides like two planets pulled by gravity
Patron
Joined
Feb 23, 2006
Messages
28,396
Location
Not Here
Dead State Divinity: Original Sin
uh... fraps. press key to record.
stop record when done.
use windows live video maker.
done
upload.
 

Jaedar

Arcane
Patron
Joined
Aug 5, 2009
Messages
9,904
Project: Eternity Shadorwun: Hong Kong Divinity: Original Sin 2 Pathfinder: Kingmaker
I'd pay for beta access if I could...

(or rather, for full game, if it included beta)
 

SuicideBunny

(ノ ゜Д゜)ノ ︵ ┻━┻
Joined
May 1, 2007
Messages
8,943
Serpent in the Staglands Dead State Torment: Tides of Numenera
You should've kickstarted it like I did then :smug:
devs that don't put up a cc free alternative (including making the game interesting enough for du to start a codexian fundraiser)= teh suck.
 
Self-Ejected

Ulminati

Kamelåså!
Patron
Joined
Jun 18, 2010
Messages
20,317
Location
DiNMRK
Game was interesting enough for a codexian fundraiser by far! And we'd only have needed 2k jewbucks to have our own race of aliens - complete with ships, crewmembers and custom events in the game.
 

Destroid

Arcane
Joined
May 9, 2007
Messages
16,628
Location
Australia
Game was interesting enough for a codexian fundraiser by far! And we'd only have needed 2k jewbucks to have our own race of aliens - complete with ships, crewmembers and custom events in the game.

This would have been much cooler than the WL2 stuff :(

I guess FTL was just too early in the whole kickstarter thing.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom