Cassidy
Arcane
I decided to preemptively suggest the future successor once Anusblaze falls. World was generated to have a far more disproportionate amount of evil biomes than usual because that leads to more amusing results, and because it fits with the theme of the modifications I did for this one.
Note: Succession for thisFortress Joycamp will be on hold until Anusblaze falls. Year 1 only will be updated here, as a teaser of what is to come for the future rulers, and after Anusblaze falls, I'll post the save game and the modded files. This is a slightly modded Dwarf Fortress game thanks to DFHack and DFusion. I didn't really add anything or made more questionable and complex things like allowing non-dwarves to be butchered or milked, or a converted butcher workshop renamed as "gas chamber", although once this gets on you're free to modify anything provided you send the files in your save, of course. I just enabled multikult embarks and migration to pull something truly KKKodexian in the game.
Index
First Year, by Cassidy.
Second Year, by ???
Succession Order
Build Used: DFHack 0.31.25 r6 (Will be provided with the modifications in the coming save game.)
Note: Succession for this
Index
First Year, by Cassidy.
Second Year, by ???
Succession Order
- Cassidy
- ???
Build Used: DFHack 0.31.25 r6 (Will be provided with the modifications in the coming save game.)
Code:
[WORLD_GEN]
[TITLE:GOOD&EVIL]
[DIM:257:257]
[EMBARK_POINTS]
[END_YEAR]
[BEAST_END_YEAR:160:80]
[REVEAL_ALL_HISTORY]
[CULL_HISTORICAL_FIGURES]
[ELEVATION:1:400:800:800]
[RAINFALL:0:100:400:400]
[TEMPERATURE:25:75:400:400]
[DRAINAGE:0:100:400:400]
[VOLCANISM:0:100:400:400]
[SAVAGERY:0:100:400:400]
[ELEVATION_FREQUENCY:6:2:1:1:3:2]
[RAIN_FREQUENCY:6:2:1:1:1:2]
[DRAINAGE_FREQUENCY:6:6:1:1:1:1]
[TEMPERATURE_FREQUENCY:6:3:1:1:1:3]
[SAVAGERY_FREQUENCY:6:1:1:1:1:3]
[VOLCANISM_FREQUENCY:6:1:1:1:1:10]
[MINERAL_SCARCITY]
[MEGABEAST_CAP]
[SEMIMEGABEAST_CAP]
[TITAN_NUMBER]
[TITAN_ATTACK_TRIGGER:80:0:100000]
[DEMON_NUMBER]
[NIGHT_CREATURE_NUMBER]
[GOOD_SQ_COUNTS:300:3000:6000]
[EVIL_SQ_COUNTS:900:9000:18000]
[PEAK_NUMBER_MIN]
[PARTIAL_OCEAN_EDGE_MIN]
[COMPLETE_OCEAN_EDGE_MIN]
[VOLCANO_MIN]
[REGION_COUNTS:SWAMP:0:0:0]
[REGION_COUNTS:DESERT:0:0:0]
[REGION_COUNTS:FOREST:0:0:0]
[REGION_COUNTS:MOUNTAINS:0:0:0]
[REGION_COUNTS:OCEAN:0:0:0]
[REGION_COUNTS:GLACIER:0:0:0]
[REGION_COUNTS:TUNDRA:0:0:0]
[REGION_COUNTS:GRASSLAND:0:0:0]
[REGION_COUNTS:HILLS:0:0:0]
[EROSION_CYCLE_COUNT]
[RIVER_MINS:400:400]
[PERIODICALLY_ERODE_EXTREMES]
[OROGRAPHIC_PRECIPITATION]
[SUBREGION_MAX]
[CAVERN_LAYER_COUNT]
[CAVERN_LAYER_OPENNESS_MIN]
[CAVERN_LAYER_OPENNESS_MAX]
[CAVERN_LAYER_PASSAGE_DENSITY_MIN]
[CAVERN_LAYER_PASSAGE_DENSITY_MAX]
[CAVERN_LAYER_WATER_MIN]
[CAVERN_LAYER_WATER_MAX]
[HAVE_BOTTOM_LAYER_1]
[HAVE_BOTTOM_LAYER_2]
[LEVELS_ABOVE_GROUND]
[LEVELS_ABOVE_LAYER_1]
[LEVELS_ABOVE_LAYER_2]
[LEVELS_ABOVE_LAYER_3]
[LEVELS_ABOVE_LAYER_4]
[LEVELS_ABOVE_LAYER_5]
[LEVELS_AT_BOTTOM]
[CAVE_MIN_SIZE]
[CAVE_MAX_SIZE]
[MOUNTAIN_CAVE_MIN]
[NON_MOUNTAIN_CAVE_MIN]
[ALL_CAVES_VISIBLE]
[SHOW_EMBARK_TUNNEL]
[TOTAL_CIV_NUMBER]
[TOTAL_CIV_POPULATION]
[SITE_CAP]
[PLAYABLE_CIVILIZATION_REQUIRED]
[ELEVATION_RANGES:0:0:0]
[RAIN_RANGES:0:0:0]
[DRAINAGE_RANGES:0:0:0]
[SAVAGERY_RANGES:0:0:0]
[VOLCANISM_RANGES:0:0:8256]