Day 17
The sun barely rose and the fishpeople were at it again.
The response was swift and violent.
Besides the usual fishy shenanigans something else hapened, we discovered a chalk deposit. Precious chalk is vital as a flux to steel-making.
Work has also begun on gabions which are supposed to form a defensive perimeter. Hopefully these will protect the colonists better from the ichtious menace.
Well, for the time being walls don't block gunfire so there's no point to setting up lower gabions over higher gabions besides aesthetics.
Day 18
I begin the day once more to the sounds of gunfire. It could have been worse, I could have had a hangover. Oh wait, we don't have any actual bourbon or other liquor in stock, that's even worse. A very uneventful day otherwise.
Day 19
Construction of the Metalworks goes as planned. Soon it will be possible to have all those mostly useless metal bars lying around turned into proper pipes, plates and cogs, Holy Cog willing.
The troops scramble to push back another fishy raid.
Curse these beasts! They managed to murder two of my labourers.
BODY COUNT: 6
Later in the day we suffered another casualty. Where the bloody hell are the troops?!
Day 20
Sadie Whistleton has been missing for a long time now, if the fishpeople haven't gotten her she will probably die from sarvation soon. Cog knows this lot won't try to pick and eat a coconut unless told to by someone of higher station.
She's actually in the lake, beneath the water, running away from the fishperson
Still, this reminds me, they were supposed to implement people taking suspicious walks into the ocean, never to return (or return... changed).
At least the Ministry is sending us replacements. Well actually this lot doesn't know they are replacing anyone, better keep it that way.
Concerned over the vulnerability of our crops, I conscript the farmers into a voluntary militia. Certainly not because I had a dream of fishpeople murdering our farmers, destroying our crops and eating me which left me utterly terrified, sweaty and shaking in the night.
Militias are supposedly worse at combat, as they lack the military training trait all soldiers start with. Still, as long as they shoot guns it should be ok. Plus they'll carry their weapons around when going to plow fields or forage. To be extra sure I disabled all other jobs so these guys would only farm and forage, which is when colonists are most vulnerable to attack.
This night I dreamt of this Sadie woman claiming I did not protect her, saying she'll haunt me from now and make me starve to death like she did. I am pretty certain the lack of proper liquor or opium is making me get these horrid dreams.
I couldn't sleep much anyway, quite a bit of evil chanting has started coming from the jungle. Accompanied by gurgling of course. The alarm was raised and troops have been mobilised.
Day 21
Riflemen made short work of the first wave of attackers. This one should be fairly bloodless on our side, can't say the same of the Cogless smelly bastards.
Even the militia was eager to chase down the last fishbone (or whalebone?) machete-wielding fishy foe. Surely, things seem to be going better and better.
As we are in dire need of brass, I ordered to mine the eastern malachite and zinc deposist. Hopefully that will be done before the next round of skirmishing with the fishpeople happens.
I keep forgetting malachite is the copper ore in this game. I'm more used to tetrahedrite due to it being more common in Dwarf Fortress. Also that ore is what we mine in Poland.
The alarm sounds once again. Do these fishpeople ever get tired of this? Where do they get so many of them? Do all they do is mate and run to their doom?
I organise another squad of militia. Also some people are starting to complain of hunger. We have plenty of Chilli Peppers around, go eat them you cretins!
Actually it turned out we are almost out of food. Luckily I begged the Ministry to drop off emergency supplies.
This is a one time bailout event, to warn the player he should do something fast. I figure that with nearly 40 colonists I neglecting foraging too much and the local game is almost extinct.
Day 22
The Arsenal is being built. Soon I will be able to arm every man, woman and child to fend off our fishy friends.
I order even more food, we received bread and sausages. They also sent us some good old liquor. With the industrial base up and running we don't really need more building materials anyway.
Day 23
A rifleman caught a fishperson destroying our precious Chilli Pepper crops! Savage beasts have no appreciation of spicy plants.
We need more hands to farm the fields and gather coconuts. Luckily the Ministry is eager to send us some. They better not complain about hunger.
The jungle has been awfully noisy with evil fishy chanting today, more so than ever before. Also I dreamt of a giant, dark squid devouring all of Man during my afternoon nap.
Twenty fucking seven!
The first wave has been spotted rushing at our defences, the troops are gathering as we speak. There is a sense of dread in the air I have never felt before...
Intensive fighting lasts well into the evening. Something is very wrong...
An overseer died during the raid, as well as some worker. The fighting continues...
BODY COUNT: 8
Day 24
Fighting continues well into the morning hours, they throw more and more at us.
Some Ivor fellow falls during the onslaught.
BODY COUNT: 9
Prunella Chain is next to fall, that's two overseers I will need to replace.
BODY COUNT: 10
Dewey something dies, never knew him, still so many corpses are unsettling. Also my NCO is busy butchering and eating fishpeople.
Drucilla was next. No sure who she was. Did she wear a hat? Well she should have if she wanted to be remembered. Let's just put Drucilla the Hatless on her tombstone, if we ever build a graveyard.
BODY COUNT: 11
The fighting has been going on and on, the killing didn't stop as well. Ironoresworth died next, his particularly cruel parents named him Enoch. Well, he won't have to suffer ridicule from his name now, I guess.
BODY COUNT: 12
That cultist-of-an-NCO fell next, the riflemen fell into disarray. I swear I saw shadows in the shape of tentacles. Also some prole died. Ia Ia has a nice ring to it now that I think about it...
BODY COUNT: 14
Just when I thought that just a few of the smelly creatures remain, more gurgling sounds started coming from the brush.
Roster Sander died, he was a fine subject of the Queen, I guess.
BODY COUNT: 15
The Ministry sent us a new overseer, to replace the two we lost. I need more...
Day 25
Is that gurgling at dawn I hear? Fishpeople might be better than roosters, though I would prefer a proper clocktower with a bell.
With all this fighting not much farming and foraging was done. I am afraid Josephine fell victim to that agricultural negligence. Either that or she thought she was too fat and starved herself to death. I wonder how comely she was...
The farmers' militia reported these odd weeds growing in the fields. Should have a botanist take a look at these. Perhaps they are more edible than the bloody fungus. It tastes like boots fished out of the damn river in the Capitol.
We just had a raid this morning and another bunch comes over in the afternoon. What is going on? Why is that black storm cloud shaped so much like a squid devouring a man? Will I be more attractive to women if I wear a long, dark hooded cloak?
To be continued...
ITZ coming, Quaggaroth fhtang, long pork sold in the streets, Ia Ia, machete fishpeople rape gangs in your neighbourhood. Cultist buttsex apocalypse.
Here's hoping I can get foraging and farming back on track before the whole thing spirals deep into cannibalism and utter bedlam.