Eclecticist
Liturgist
I've just acquired KOTOR II, and I have a long night ahead of me.
Vault Dweller said:Incorrect. First, you can always bump your Int up a bit to have more points. Guardian doesn't mean that you should max out Str and ignore other stats.
Second, Guardians get truckloads of feats. There are skill feats that remove cross-class penalties and skills increasing feats.
Fourth, a lot of armor related items require awareness, treat injury, not repair. Also, there is no shortage of armor parts that one could find in the game.
Update: You only use your repair skill to break items. You can use your party members with proper skills to make items for you.
Are you trying to say that there is only one correct way to play a character, Saint? Anyway, my point was that even when playing a Guardian you can easily increase INT to cover 4 skills (I recommend 3 class skills and 1 cross-class skill with a proper feat). That was never meant to prove that Guardian is as good as Sentinel in the skills department, but that Guardians are not as handicapped and useless as you painted them.Saint_Proverbius said:This is a pretty stupid thing to say. Even if you up that INT, you're still lagging behind the Sentinel by two skills per INT score. If you had 40 or so CPs to create your character, then sure, up that INT for a Guardian, but you don't.
...
Burning a feat for every skill, plus burning CPs on INT upon creation, and burning the once every four level attribute thing on INT is foolish.
Exactly. You can easily get all the cross-skill and skill increasing feats you need.... how many combat skills do you really need? That's what the abundance of feats are.
I wouldn't go as far as say "the hell out of". You have party members who can handle everything but the dialogue checks and some crafting/repair. Considering the nature of the game, the dialogues and crafting are flavor features.You're going to be using the hell out of your skills more than you are those feats.
Like I said, bumping your Int and getting some feats solve that problem if we ignore the fact that party members can easily do that for you and that you can find/buy many upgrades.Yeah, so you need three skills to craft armor. Boy, that certainly helps your case for the Guardian sucking due to a lack of skills!
What a great point. Uh, why wouldn't you have them in your party? There are many places where a workbench is located next to your ship, so switching party members to get all the skills that you need is easy.That's only if you have them in your partyUpdate: You only use your repair skill to break items. You can use your party members with proper skills to make items for you.
Is that a fact? Here are some field-testing results:...and what they can make is pretty darned limited.
Saint_Proverbius said:STR in KotOR2 is pretty damned useless, BTW. Guns rely on DEX, your AC relies on DEX, and if you add Finesse: Melee or Finesse: Lightsaber, you got all that wrapped up in one attribute.
Locue said:I offically purchased my copy of KOTOR2 at friday and have just finished it. It's a hell lot easier than KOTOR1, I dare say. Combat is a ridiculous breeze to get through and I didn't use any healing until I got to Nar Shaddaa and started messing with the Exchange. Having then defeated the bosses of the game; I feel like I have been robbed of something. As long as you can handle equipment and their upgrades, chances are you'll never get much of a challenge from KOTOR2. Put the difficulty setting on maximum, so you get at least some challenge.
However, easy combat issues put aside: KOTOR2 surpasses the original game with great lenghts. The dialogue is just fricking marvelous (on contrary to Bio's efforts) and the game's story is a much darker side of Star Wars than what Bio weaved up. There's a brilliant cutscene where one of the main characters gets brutally beaten by one of the bad guys. I got an instant feeling of "whoa, yeah". Obsidian is delivering in the story department and trying to minimize the kiddie factor. Great indeed.
The influence system: works well and beats taking the characters out for a walk anytime you want to talk about something. Obsidian has made the character play a more important role in this game, and that's something to applaud. I'd just wish there was some way to keep track about how influenced each character is, however.
Stuff to complain about: there's way too many bugs in here than what's acceptable. There's especially a dialogue skipping bug that hinders you from hearing any dialogue.
Stuff to complain about: there's way too many bugs in here than what's acceptable.
Vault Dweller said:Are you trying to say that there is only one correct way to play a character, Saint?
Anyway, my point was that even when playing a Guardian you can easily increase INT to cover 4 skills (I recommend 3 class skills and 1 cross-class skill with a proper feat). That was never meant to prove that Guardian is as good as Sentinel in the skills department, but that Guardians are not as handicapped and useless as you painted them.
Exactly. You can easily get all the cross-skill and skill increasing feats you need.
I wouldn't go as far as say "the hell out of". You have party members who can handle everything but the dialogue checks and some crafting/repair. Considering the nature of the game, the dialogues and crafting are flavor features.
Like I said, bumping your Int and getting some feats solve that problem if we ignore the fact that party members can easily do that for you and that you can find/buy many upgrades.
What a great point. Uh, why wouldn't you have them in your party? There are many places where a workbench is located next to your ship, so switching party members to get all the skills that you need is easy.
I'm sure they do.Volourn said:"KOTOR2 surpasses the original game with great lenghts."
Bullshit.
The dialogue is intelligent, although it takes a perceptive mind to spot it. Also, when you meet Atris (the "another Jedi"), the PC can say the Sith thinks he/she's the last of the Jedi. Something that both PC and Atris thinks is bullshit since Atris regards herself as the last Jedi, and you're exiled and just doesn't want to anymore. Awww..."The dialogue is just fricking marvelous"
It's good. Not marvelous. It's too reptive, and some of it is just plain. "Youa re the last jedi." just after you met another Jedi - not to mention the fact you hadn't sued your force powers in ten years. Not to mention the fact yo are a jedi anymore.
While KOTOR1 was mostly about hope, what we get here in KOTOR2 is a galaxy where things have gone to hell. There are funny stuff, but most of the universe is in a rather depressed state. Another example I can think about is the whole take on the Jedi-religion."the game's story is a much darker side of Star Wars than what Bio weaved up"
Huh? No, it isn't. How is this so?
No, that was just a comic relief."There's a brilliant cutscene where one of the main characters gets brutally beaten by one of the bad guys."
There's this cutscene where the PC can order one of his party members to kill another party member in KOTOR1. That's even cooler!
Okay, forget about the kick ass-ability. They do mention you're über in leadership and stuff, but you're absolutely not some kind of a chosen one. Fellow jedis mostly dislikes you and wants you to answer to your crimes. In their regard, the exile is a moron that defied the council - not the great kick ass general that defeated the mandalorians together with Revan."There's still a lot of "you are the chosen one"-talk, but it's not easy to get away from that stuff in Star Wars and at least there's no talk about your great kick ass-ability."
WTF? You on crack? People are ALWAYS talking about your great ass kicking ability. Always.
But enough."The best part is of course the fact that you are given a chance to defend yourself (on contrary to Bio's efforts) whenever badmouthed."
Not always.
We have different opinions about what makes a whiner, then."The party characters are well-designed and I don't care if people say Atton Rand is annoying. He's kick ass compared to Carth and doesn't whine. He complains and oozes with Han Solo-attitude. There's a difference. Trust me, there is."
No. He's a whiner. All he does is whine. He's also very shallow. "I killed lots of Jedi, I don't regret it because theyd esevred it; but I'ma good guy now!" R00fles!
I think all characters you pick up are okay. Exception would be Horny (whatever his name is) who sounds exactly like a scary kindergarten teacher I had once (the horror) and "little, annoying beeping droid" who are contributing as much as zero to the party. Yeah, yeah: Horny "helps" build your lightsaber and Droid-on-wheels saves the day in the beginning, but hey; what's next?And, most of the others aren't better. The four females (yes, including Kreia) have depth; but the males are shallow to the bone.
*sighs*"The influence system: works well and beats taking the characters out for a walk anytime you want to talk about something."
The influence system is okay. It's nice that the NPCs cna influence you; it's too bad you rarely can actually influene system which was its original purpose.
Whatever, little Volourn.In conclusion, you are a braindead fanboy. How do you know this? Because you mention Obsidian and Bioware multipel times in your post. Youa re too worried about comapring them; then discussing the game. Lame.
It's a hidden cutscene you can trigger in dialogue with Kreia. It's no blood and gore scene, but at least there's some level of nice brutality in there to make it different.Saint_Proverbius said:Okay, I don't think I got that cutscene, but I agree on everything else. The writing in KotOR2 blows the original away. The voice acting was a lot better as well. I'm not so sure if the writing didn't help the delivery, though.
Is it in KOTOR1 as well? Huh, never encountered it there. Nice to hear the engine's being stable and all.I got that bug in KotOR as well. I would have been nice if someone had fixed it for this one, since BioWare never did.
My Guardian kills anything in 2-3 hits and has good skills. There is nothing stupid in such a build. I deeply regret that you don't approve of my choices, of course. My self-esteem and day are ruined now.Saint_Proverbius said:Vault Dweller said:Are you trying to say that there is only one correct way to play a character, Saint?
No, you're free to be stupid in your character design if you want.
Guardians are "weak as shit"? Can you explain?Yeah, they are. The consular and guardian are both weak as shit. About the only time I'll grant you that guardians are better than the sentinel is at the very, very end when you're fighting the main boss.
I'm not arguing that what you are saying isn't good, I'm arguing that what I'm saying isn't bad either. Points for the insult though, very witty.If you want to keep arguing that what I'm saying isn't as good, I will be forced to conclude that you have low testosterone levels in your brain.
Like I said, with my build you get a lot of checks: Int, Medical, Awareness, Demolition, Repair, and Persuasion. Party members handle computers, security, stealth, etc. So, what's your point? Are you mad at me because I'm not playing a dumb Guardian with 1 skill and without party members thus proving your point that Guardians suck? My apologies.Those dialogue checks are all over the place, as are computer terminals, things to repeir, and so forth. One decent use of computer slicing or repair can net you gobs of kills, bonus quests, more experience from dialogue, and so forth.
Uh, what game are you playing, Saint?Party members can't craft armor.
Didn't you get Atton and Kreia right away? Just curious.Why wouldn't you have them in your party? Because maybe you haven't been to the planet where you pick them up yet? Durrrrrrrrr!
All humanoid party members you pick up can be trained to use the force and become Jedi, yes. I haven't gotten Bao Dur to submit to my training yet, but you cleared it up for me. The force isn't exactly selective, is it?Lomer said:One quick question: Is everyone of your followers (excluding the droids) force sensitive? I was very annoyed when I had to make Bao Dur a Jedi Guardian (it was the only meaningful dialogue choice I had at this moment). Atton can be also taught the way of the force and I suspect that's the case with the Handmaiden as well. I thought that was supposed to be some rare gift.
Vault Dweller said:My Guardian kills anything in 2-3 hits and has good skills.
Guardians are "weak as shit"? Can you explain?
I'm not arguing that what you are saying isn't good, I'm arguing that what I'm saying isn't bad either. Points for the insult though, very witty.
You may not have party members - false
I wasn't aware that I was participating in a max damage competition. Killing an enemy in a few hits is more than satisfactory to me.Saint_Proverbius said:You can kill one enemy at a time in 2-3 hits. I'm impressed.
I have never disputed that. Our argument has started when you said that Guardian is a worthless class.I'm saying the sentinel is by far the best class. Far, far superior to the consular and the guardian. I think I've explained why.
While I would like to say to you that you are a moron, I know it would change absolutely nothing in terms of your thinking capabilities. Would you care to actually answer my question instead of throwing these fantastic insults at me? I'm shy and feels selected when you throw your best material at me. Stop. Oh. Please. Answer what I wrote instead."The dialogue is intelligent, although it takes a perceptive mind to spot it. Also, when you meet Atris (the "another Jedi"), the PC can say the Sith thinks he/she's the last of the Jedi. Something that both PC and Atris thinks is bullshit since Atris regards herself as the last Jedi, and you're exiled and just doesn't want to anymore. Awww..."
Yeah, that must be it. The dialogue is sooooooooooooooooooo intelligent it's way above puny me to understand.
just keep repeating the following and you might believe it; but I sure non't: "I am the last jedi, I am the least Jedi, I am the least jedi!"
Thanks for the compliment. It'd blew my mind if you hadn't already with the previous insult. I was referring to the main plot, not whatever the player makes into the ending. The whole basic plot of KOTOR is that the jedi council is taking a chance with an unknown force sensitive (soon discovered as Revan, mighty jedi master!), hoping he will kick sith ass for them. That's the (shallow) plot and that's fricking (shallow) hope for you right there. But seeing as KOTOR2 doesn't follow any specific ending, I'll admit it's hard to come to conclusions regarding this one. But anyway, that's the plot right there. The dealing with your past part was nothing more than a "surprise" to turn around some events. You do very little about your past in KOTOR1. In fact, the exile is probably the one most into dealing with past times. You have played both games, haven't you?"While KOTOR1 was mostly about hope, what we get here in KOTOR2 is a galaxy where things have gone to hell. There are funny stuff, but most of the universe is in a rather depressed state. Another example I can think about is the whole take on the Jedi-religion."
What a retard. No, it wasn't. KOTOR1 was mostly dealing with your past, and either redeeeming or falling even further. KOTOR1 is *only* about hope if the player makes it about hope. Or could be about being "evil" or "dark side".
I'll admit that those are strong events. However, BioWare failed in making them feel serious or meaningful. KOTOR1 felt mostly like a parody on Star Wars, but on hallucinogenic drugs and probably deep undercover in Happy Happy Go Go Land where sadness doesn't exist. And while the evils of KOTOR1 was mostly schoolyard bullying, KOTOR2 is playing in the upper division. The psychological one. Atmosphere/music/dialogue does wonders. BioWare should try it sometimes.Then again, I guess blowing up an entire planet with billions of people is considered Happy Happy Land to you. Not to mention, having a wookiee kill his best friend, and everything your character or npcs do in KOTOR1. Both games are "dark". Neitehr one is 'darker'.
Uh, yeah. Considering that was the only way of triggering it. Sure."No, that was just a comic relief."
Only funny in a 'dark side' kind of way.
Most people seem to believe I'm on crack twentyfour hours per day."Okay, forget about the kick ass-ability. They do mention you're über in leadership and stuff, but you're absolutely not some kind of a chosen one. Fellow jedis mostly dislikes you and wants you to answer to your crimes. In their regard, the exile is a moron that defied the council - not the great kick ass general that defeated the mandalorians together with Revan."
WTF? You on crack? The Jedis I met sure don't think that way. Not even Atris in her arrogance thinks your character is a 'moron'. She seems to be more dissapointed in your choices. And, the one you meet on Nar Shadaar actually REGRETS the Councils' decision to banish you. In fact, he calls you brave, and honourable for returning to them for jdugement and feels they were rash in passing judgement the way they did. You obviously didn't interact wiuth them. As for Raven, yeah, they consider him a genius - such a genius they decided to mind wipe him, and use him as a play toy. R00fles!
For the dramatic climax on the topic of "whining", be sure to read on!"We have different opinions about what makes a whiner, then."
A whiner is someone who whines. heck, my intial complaining about bugs could be classifed as whining. C'est la vie.
Whining is more "Oh for crying out loud! Don't tell me I'm going to prison again. Fuck!". Atton is a comic relief."I think all characters you pick up are okay. Exception would be Horny (whatever his name is) who sounds exactly like a scary kindergarten teacher I had once (the horror) and "little, annoying beeping droid" who are contributing as much as zero to the party. Yeah, yeah: Horny "helps" build your lightsaber and Droid-on-wheels saves the day in the beginning, but hey; what's next?"
Atton offers me nothing. The only things even remotely enterianing/interesting about him is the playing of Pazaak in his head, and his constant WHINING about being captured REPEATEDLY. R00fles! Bao Dur seems pretty cool; but sooo one dimensional and quite frankly boring. And, I'm pissed off that he got to make my light sabre. What a rip!
Oh my, I'm shocked. Your insights in my life as a fan boy is truly a fantastic thing, Volourn."*sighs*"
That's right. Better not to dispute the undisputable. The NPCS influence the PC; not the other waya round. only in rare cases can you *truly* get them to see things your way. *yawn*
YOu are a fanboy. Deal with it.
Vault Dweller said:I wasn't aware that I was participating in a max damage competition. Killing an enemy in a few hits is more than satisfactory to me.Saint_Proverbius said:You can kill one enemy at a time in 2-3 hits. I'm impressed.
I have never disputed that. Our argument has started when you said that Guardian is a worthless class.I'm saying the sentinel is by far the best class. Far, far superior to the consular and the guardian. I think I've explained why.
Volourn said:"bit to short, about 24 hours tops and I was done."
WTH? Do you even read anything? Usinga walk through? On speed? I'mat 23 hours, am level 19, and still got a few planet sleft. WOWSERS! Then again, I take my time. <>