it is good to follow all the updates and see how's the game shaping up.
Srsly though, it isn't. JUST GIB ME THE GODDAMN GAME ALREADY. After agonising about Kickstarter and other "pay for dreams" schemes, I've come to realise I don't like being involved in the development process, especially if it means I get a worse quality game. And especially if they don't tell you anything meaningful. "Lol we fixed stuff and it's going to be epic XD r00fles" is not helpful. I'm looking at you, Fargo.
It's like ordering a pizza, getting emails every 30 seconds telling you "we're still working on it and it's shaping up to be a good pizza", getting pictures of it 5 minutes in and then after 3 hours getting a pizza with half the toppings really perfect, half missing altogether and the whole thing undercooked.
Wasteland 2 was a good nostalgia experience and finally a modern RPG longer than 3 hours, but seriously flawed mechanics and showstopper bugs despite being delayed over a year ruined it.
Star Citizen: The less said the better.
Automation (The Car Company Tycoon Game) is now probably the world's most detailed and realistic Automobile Engine Building Simulator with no trace of the actual core game, the economic sim, in sight. But hey it's only been 6 years I'm sure they'll get around to making an actual game SOME time right?
Starbound - A picture is worth a thousand words. So here's 1004 words.
Hong Kong Shadowrun was a pale shadow of the previous excellent game Dragonfall.
Tides of Numa numa guy: Same as Starbound. Might release before Grimoire and/or heat death of the universe, but not likely.