pippin
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I don't like how Ken disowned Bioshock 2. Out of the trilogy, it's probably the only Bioshock game which feels like an actual game. Characters kinda suck, but it has actual mechanics that you can employ to play at your own pace.
He stole some good ideas from it in Bioshit: Infinite, like the daughterfu character and stuff. But yeah, completely agree, it's no doubt the best game in the series mechanically and the CnC and endings actually makes sense for once. Not too shoddy for a slamdunk, it even had a decent DLC.I don't like how Ken disowned Bioshock 2. Out of the trilogy, it's probably the only Bioshock game which feels like an actual game. Characters kinda suck, but it has actual mechanics that you can employ to play at your own pace.
I don't like how Ken disowned Bioshock 2. Out of the trilogy, it's probably the only Bioshock game which feels like an actual game. Characters kinda suck, but it has actual mechanics that you can employ to play at your own pace.
I don't like how Ken disowned Bioshock 2. Out of the trilogy, it's probably the only Bioshock game which feels like an actual game. Characters kinda suck, but it has actual mechanics that you can employ to play at your own pace.
Did he have anything to do with it? I was under the impression it was developed completely independently of him. I thought the gunfights and feel of the weapons in 2 was the best of the series (and BS:I got it all wrong) but I found all the repetitive "boss" fights in every area (clear the area of splicers -> clear the area of Big Daddies -> survive splicer onslaught as you gather ADAM -> fight Big Sister) got tiring real quick. In retrospect, much better than BS:I though.
Save little girls = good ending video.Honestly the term RPG has been butchered so much lately that I'm not even sure what to expect, but hey at least the term choice and consequence is mentioned. Let's see if it will be actual C&C though and not just superficial shit.
Haha you fell for a Roguey post.
I see. Is, say, Tim Burton a one-trick pony, too?SS2, Thief, Bioshock - I count at least 3.Levine sure is a one-trick pony.
On topic: Not much to see here apart from buzz buzz yet
He was talking about his design philosophy, you dunce.
Yeah. What does that mean?good lord codex
the obvious talking point here is the Passion System
wtf
~bit gay~
The ending of Bioshock infinite plus the huge amount of backtracking in that game gave me a terminal case of not giving a shit if he ever makes another game again.
He also thought Bioshock had choice and consequence. Can't wait to see what his definition of 'open world' is...
I think you're the only one who read enough of his drivel to know what the Passion System is.good lord codex
the obvious talking point here is the Passion System
Hello? Didn't you see my post #34?He also thought Bioshock had choice and consequence. Can't wait to see what his definition of 'open world' is...
I think you're the only one who read enough of his drivel to know what the Passion System is.good lord codex
the obvious talking point here is the Passion System
But Roguey wasn't even trollin'. The similarities in story, structure, character, character interaction, level design gating, weaponry, sound effects, etc etc etc were even noted by the clueless reviewers of the time in their reviews. Levine even lost a bit of credibility for copying the story lock, stock, and barrel - right down to the same events and revelations. As stated, Bioshock is simply a clone of SS2 (if a stripped down version cor consoles).Haha you fell for a Roguey post.
Does Levine even have clearance to use the term "RPG"?
But Roguey wasn't even trollin'. The similarities in story, structure, character, character interaction, level design gating, weaponry, sound effects, etc etc etc were even noted by the clueless reviewers of the time in their reviews. Levine even lost a bit of credibility for copying the story lock, stock, and barrel - right down to the same events and revelations. As stated, Bioshock is simply a clone of SS2 (if a stripped down version cor consoles).Haha you fell for a Roguey post.
Which makes Levine the Louis L'amore of developers. And Bioshock the Hondo* of gaming.
* It's also a movie. In 3d. Starring John Wayne.
Besides, Levine had little to do with SS2, he was just taking notes. That was all Spector.