vean
Scholar
- Joined
- Jan 3, 2016
- Messages
- 296
Someone who's played both plz compare them.
I've only played 1.13 and while at first it seemed really cool (I even did a LP of it that only the cool kids will remember), but thinking back at it, it seems I was hoodwinked into liking it by the aesthetics and humor for the most part, because the strategic and tactical parts are really bad.
The AI seems to be optimized for maximum time wasting, with the way the enemies dance around concealment so that nobody can hit each other, higher difficulties rely very heavily on cheese like waiting on roofs, there's tons of pointless busywork like managing backpacks and doctoring, maps are small, boring and same-y, the CTH is too low even at very high levels, reducing player tactics almost exclusively to 'bunch up and hope at least one of us hits' and taking morale hits from leaving combat greatly reduces strategy.
I'm currently replaying Silent Storm and having a lot of fun, but I can't ever see myself going back to the frustrating mess that is JA2 1.13.
Why is that game considered to be the apex of squad tactics games?
I've only played 1.13 and while at first it seemed really cool (I even did a LP of it that only the cool kids will remember), but thinking back at it, it seems I was hoodwinked into liking it by the aesthetics and humor for the most part, because the strategic and tactical parts are really bad.
The AI seems to be optimized for maximum time wasting, with the way the enemies dance around concealment so that nobody can hit each other, higher difficulties rely very heavily on cheese like waiting on roofs, there's tons of pointless busywork like managing backpacks and doctoring, maps are small, boring and same-y, the CTH is too low even at very high levels, reducing player tactics almost exclusively to 'bunch up and hope at least one of us hits' and taking morale hits from leaving combat greatly reduces strategy.
I'm currently replaying Silent Storm and having a lot of fun, but I can't ever see myself going back to the frustrating mess that is JA2 1.13.
Why is that game considered to be the apex of squad tactics games?