I've been questioning that for a while now. It's so easy to make any kind of graphics now that this may seem silly, but is still something that while I don't exactly enjoy per its nature, is interesting in its own. Not only this novelty factor, but it could serve as a prototype for games that require great design.
Not trying to be an asshole about it, but if I made a text-adventure with interesting concepts for level design, progression and narrative, if I were to port it to a graphical version, it would only improve, while if I made it from scratch as a graphical game, not only would it be harder to develop, but it would also make it harder for me to design certain elements without overlooking certain flaws.
I'm not saying everyone should be making games like these all over, but wouldn't it be interesting if some more appeared? And maybe even some with RPG elements in it?
Not trying to be an asshole about it, but if I made a text-adventure with interesting concepts for level design, progression and narrative, if I were to port it to a graphical version, it would only improve, while if I made it from scratch as a graphical game, not only would it be harder to develop, but it would also make it harder for me to design certain elements without overlooking certain flaws.
I'm not saying everyone should be making games like these all over, but wouldn't it be interesting if some more appeared? And maybe even some with RPG elements in it?