Yes.Redeye said:Play on hardest mode.
first time
Satori said:Have you played any of the mods Kraze? They pretty much fix everything you're upset about.
Redeye said:Play on hardest mode.
first time
There's a bug where NPCs are invulnerable when they're recoiling after being shot, which might account for your impression that it takes half a clip. Otherwise even the weakest pistol shot to the head is enough to kill anyone without an armored helmet.MetalCraze said:baronjohn said:STALKER is one of the better games.
You misspelled 'worst' there, kind sir.
Or actually is is one of the better games if you never played any other shooter that doesn't require half of a clip to put a mere bandit in a leather jacket down, doesn't have a stupid respawn where enemies are spamming so hard that they get stuck in each other at spawn points (so you can blow them up with a single grenade and collect ammo) and has no awfully designed levels that look more like a linear road through a desolated theme park.
The Gauss rifle does.The "headshot" advice is particularily priceless because even the sniper rifles in STALKER don't fire in anything remotely resembling a straight line.
You've been spoiled by OFP/ARMA where everyone is a fucking terminator who feels almost no recoil and recenters his rifle perfectly in miliseconds.MetalCraze said:Crazy recoil
MetalCraze said:require half of a clip to put a mere bandit in a leather jacket down
I never noticed. In fact I often pumped a round or two into target's general silhouette to stop them moving around, then popped their noggin with a single bullet when they were recovering from hits. Also, people can drop a good while after you riddle them with holes, from blood loss.baronjohn said:There's a bug where NPCs are invulnerable when they're recoiling after being shot, which might account for your impression that it takes half a clip.
Including you, but it isn't frequent occurrence. On the other hand, if you are chased by a swarm of dogs and start firing your AK blindly into the swarm, you will plough a lot of innocent ground, then die. If you keep cool and have a good aim, you will drop up to twenty something without reloading, and that assumes they won't simply run away after you kill several, which they do.Otherwise even the weakest pistol shot to the head is enough to kill anyone without an armored helmet.
Same with me. Maybe not so much with the starting Makarov, as it simply spreads the bullets too much to be useful beyond medium range, but you can find this silenced Russian pistol before even fighting anything, which is marginally better and silenced, which makes it fairly decent rookie gun, and you can find Walther P99 before exiting the cordon and it's one of the better sidearms out there - negligible recoil, decent accuracy and 16 round magazine.Multidirectional said:MetalCraze said:require half of a clip to put a mere bandit in a leather jacket down
This shit again? If it takes for you so much to kill simple bandits - you suck at the game. I have no problem one shot killing these bandits with a simple pistol from long distance on the highest difficulty, seriously now, get a grip on yourself.
Yes, but CS lacks the insanely atmospheric "dungeons", has broken aiming with quite a few weapons and, despite it's open level structure, is designed for strictly linear progression, so you will break your game if you explore too much.Respawns were crazy on release, but were fixed in a patch, and they're quite reasonable in CS and CoP.
Levels open up a lot in CS (many more transition points) and they're completely open in CoP (there are just three big square maps).
Because that's how it is in real life?baronjohn said:You've been spoiled by OFP/ARMA where everyone is a fucking terminator who feels almost no recoil and recenters his rifle perfectly in miliseconds.MetalCraze said:Crazy recoil
That's far more arcade than STALKER.
Emotional Vampire said:The "headshot" advice is particularily priceless because even the sniper rifles in STALKER don't fire in anything remotely resembling a straight line.
Multidirectional said:This shit again? If it takes for you so much to kill simple bandits - you suck at the game. I have no problem one shot killing these bandits with a simple pistol from long distance on the highest difficulty, seriously now, get a grip on yourself.
MetalCraze said:Why do you bullshit?
There is a reason for it having a huge muzzle brake, you know.MetalCraze said:http://www.youtube.com/watch?v=q2S7IqrVLHY
Holy fuck this is so unrealistic - it's arcade! This gun should've teared guy's hand off!
Not only is the muzzle equipped with anti-clmb device, but he still has to compensate for muzzle climb between the shots and fires in semi-auto mode.Terminator himself
And he is firing from a standing position.
No - because I've played Stalker and in no way you can have no problems headshotting people at long distances with a typical Stalker's pistol no matter the difficulty. Unless by long you mean 50 meters.Multidirectional said:So, you cannot believe someone can actually be good at this game, as opposed to you?
But muzzle brakes are unrealistic and arcade'ish.DraQ said:There is a reason for it having a huge muzzle brake, you know.
Not really - after the first shot the barrel of the gun remains very steady during remaining shots. And of course he has to compensate, especially firing from a standing position - I never said there is no recoil in reality - recoil is just overexaggerated in media.Not only is the muzzle equipped with anti-clmb device, but he still has to compensate for muzzle climb between the shots and fires in semi-auto mode.
It pretty much does. In Stalker bullets are rather flying at random trajectories even with semi-automatic firing just like in the many arcade shooters (which I don't have problem with) however in Stalker the spraying is sometimes too high. But my main complaint was about how pistols spray more than AK see.but the gun in the AVI doesn't behave all that differently from what you can expect from AK74 in unmodded STALKER.
MetalCraze said:No - because I've played Stalker and in no way you can have no problems headshotting people at long distances with a typical Stalker's pistol no matter the difficulty. Unless by long you mean 50 meters.
Multidirectional said:This shit again? If it takes for you so much to kill simple bandits - you suck at the game. I have no problem one shot killing these bandits with a simple pistol from long distance on the highest difficulty, seriously now, get a grip on yourself.
Multidirectional said:Fair enough, I have to acknowledge not having played vanilla STALKER in a long time. I'm still pretty sure you make it sound much worse than it actually is though, from what I remember. I recall having problems with shooting someone initially but then I just started getting better at the game and problems were gone. Shooting in STALKER does require some patience.
Best troll ever, lol.Collar Grabber said:Then, like, I dunno, get a better PC you Fuck-tard. Fucking hell, you run a game on a suckass PC that needs something decent, and you blame the game for having bugs because it can't keep up with your Amiga-system. Go back to playing your archaic turn-based games since atleast then you can blame it on the "AI taking too long to do anything" when it lags after you've pressed the end-turn button, faggot.
English version of AMK is worthless with it stability. Dunno what about Russian version, though.Emotional Vampire said:It's only worth a shot if you're planning on replaying it with AMK afterwards.