Too bad chapter 2 casuals are able to vote. This game gets progressively and precipitously worse the longer you play it.I've been playing computer role playing games for over 30 years. In all that time I have never felt compelled to leave a negative review for a game. Kingmaker is a tremendous lost opportunity.
The Good:
- Character creation and leveling follow the pathfinder ruleset closely.
- Combat mechanics are satisfying (despite being real time with pause, instead of turn-based).
- Custom party formation is a welcome quality of life feature.
- High fidelity graphics and visual effects.
The Bad:
- Encounter design is terrible.
- Kingdom management is a tedious and joyless experience. The option to play with it disabled doesn't work. There are many cases where you can lose the game by "misplaying" this mechanic, without explanation.
- Maps are reused 4-5 times in places.
- Very slow party travel across maps, with no ability to change walk speed.
- Choices have consequences, which would be great if you were given a clue what they were.
- Alignment based dialogue is poorly thought out and forces the player to 'roleplay' according to Owlcat's definition of alignment, which is often wrong.
- Enforced encumberance forces you to leave valuable loot behind.
- +5 weapons, worth thousands of GP, can be found in barrels and crates in towns during the end game.
- Annoying toy chow dogs barking, and NPCs coughing and grumbling at every other rest location. Are these quaint and relaxing sounds in Russia?
- Heavy, expensive, and limited 'camping provisions' are required to rest in dungeons.
- No ability to craft + poor itemization and very limited vendor selection.
- Random encounters offer almost no XP, and a bunch of loot you can't carry.
- Failure to resolve quests before deadlines results in losing the game.
- Tedious unsatisfying puzzles.
- Custom quests are poorly described, requiring unintuitive actions from the player (like using torches to kill swarms).
- If your character isn't charisma (CHA) focused you'll miss out on an entire level of party XP because you can't make the throne room event skill checks.
- Unbearable load times. Frequent required trips back to your throne room to solve kingdom management issues makes this especially painful.
- XP is doled out at certain times and locations only, like a bad CYOA novel. You cannot farm meaningful amounts of XP to level your party using random encounters.
- The game ends abruptly before you can maximize your character's level.
- Inumerable bugs, many of which are game breaking.
I lost two long games to game breaking and quest ending bugs.
I considered not leaving this review in the hopes that more people would buy this game, complain, and perhaps as a result Owlcat would fix their mess. Instead they ignored the obvious deep flaws with their game and put out a DLC.
Son, those wymmyn are called prostitutes...I am noticing a lot of strong, independent women so far. It's literally one Aribeth behind every corner.
I am noticing a lot of strong, independent women so far. It's literally one Aribeth behind every corner.
Hows the writing in this game?
Is it better than D:OS? I dropped that game because I couldn't take the writing.Decent imho.
Is it better than D:OS? I dropped that game because I couldn't take the writing.Decent imho.
Is it better than D:OS? I dropped that game because I couldn't take the writing.Decent imho.
It's standard fantasy. Nothing brilliant (except for Nok-Nok, who is a little ball of murder & love), but neither nothing terrible, or terribly boring like DOS.Is it better than D:OS? I dropped that game because I couldn't take the writing.Decent imho.
I am noticing a lot of strong, independent women so far. It's literally one Aribeth behind every corner.
DoS has terrible writing, it is aimed at 12 year olds. DoS2 does a far better job, but still generic fantasy shit writing like every game ever. DoS is worth playing though if you just skip the writing, the combat can be fun. DoS2 I didn't like because it was just more of the same only it felt dumbed down somehow. It had a few fun battles though, but it even those were just like the first game all over again. The world was bigger and better, the writing was better, but they had a chance to elaborate on the combat they created in the first game and they failed miserably.Is it better than D:OS? I dropped that game because I couldn't take the writing.Decent imho.
I am noticing a lot of strong, independent women so far. It's literally one Aribeth behind every corner.
Keep playing. Most of them are neither strong nor independent.
When you have a ruleset-heavy RPG it really hurts to have half the stuff not work
https://www.reddit.com/r/Pathfinder...ar/list_of_mechanics_that_do_not_work_yet_as/
I thought this was a joke but apparently not
And have you noticed she becomes fatigued once she does so? Her strenght is so low, she's literally encumbered by the equipment intended for her class. If anything, Val's a parody of Shar-Teel from BG1; can't hit anything in combat, but has the constitution of a dwarf and can be employed as a brickwall.Then I stumbled upon that Brienne of Tarth copy-paste (this is all happening in a matter of minutes) as she's carrying poor men out of the flame as if they were helpless children.
That's short list and it's 5 month old, right?When you have a ruleset-heavy RPG it really hurts to have half the stuff not work
https://www.reddit.com/r/Pathfinder...ar/list_of_mechanics_that_do_not_work_yet_as/
I thought this was a joke but apparently not
That's a lot shorter than I thought...