hackncrazy
Savant
- Joined
- Jun 9, 2015
- Messages
- 415
When I was growing up, I always loved JRPGs. Even though I was never into the story side of things, I played FF7 and 8 to completion in japanese, without knowing one single word of the language. The feeling of experiment with different options and such were very nice, and killing a highly OP boss was great.
With time, though, that feeling started to disappear. Gaming started going to the popamole direction and I went with it. By early 2010's, I pretty much played only real time action games, and even the turn based ones I played were not "real" turn based (Final Fantasy XII).
Now, for the past couple of years, with the "renaissance" (not that I understand a lot of time, it's what I read around here though) of the CRPGs, I really wanted to try some, but I always end up getting bored by the turn based battles. I tried playing Wizardries, Elminage, Baldur's Gate, Divinity and some others, but I always give up because I feel that my victory relies purely on mashing "ATTACK" and not by thinking strategically. The only turn-based games I can play for a long time and enjoy are roguelikes, since they feel a lot more "natural", without time stopping when you enter a battle and the fact that you can use the dungeon to your advantage (or to your death, if you make a mistake) makes things flow better.
ANd the thing that bothers me the most is that I WANT to play those games. I see some Let's Play's made by people over here and it always gets me excited. I remember that I read Crooked Bee Let's Play on Wizardry 4 and I loved every minute of it. Not to mention that I always rejoice reading posts from aweigh about the Elminage series and Wizardry in general.
So, with that being said, is there hope for me? Is there anyone else here that had difficulties to enter in the turn based system but ultimately came to love it?
Maybe I'm trying the wrong games? Which ones should I try them?
With time, though, that feeling started to disappear. Gaming started going to the popamole direction and I went with it. By early 2010's, I pretty much played only real time action games, and even the turn based ones I played were not "real" turn based (Final Fantasy XII).
Now, for the past couple of years, with the "renaissance" (not that I understand a lot of time, it's what I read around here though) of the CRPGs, I really wanted to try some, but I always end up getting bored by the turn based battles. I tried playing Wizardries, Elminage, Baldur's Gate, Divinity and some others, but I always give up because I feel that my victory relies purely on mashing "ATTACK" and not by thinking strategically. The only turn-based games I can play for a long time and enjoy are roguelikes, since they feel a lot more "natural", without time stopping when you enter a battle and the fact that you can use the dungeon to your advantage (or to your death, if you make a mistake) makes things flow better.
ANd the thing that bothers me the most is that I WANT to play those games. I see some Let's Play's made by people over here and it always gets me excited. I remember that I read Crooked Bee Let's Play on Wizardry 4 and I loved every minute of it. Not to mention that I always rejoice reading posts from aweigh about the Elminage series and Wizardry in general.
So, with that being said, is there hope for me? Is there anyone else here that had difficulties to enter in the turn based system but ultimately came to love it?
Maybe I'm trying the wrong games? Which ones should I try them?