I hate to bring up something else when you are so close to release (Thursday, right?) but I was hoping to get some clarification on this topic.
I know you said that when you lose a battle you get knocked out instead of killed most of the time, but that still doesn’t rule out the benefits of adding an Ironman mode.
Losing the ability to reload at any time forces you to live with your choices and leads to much more involved roleplaying. Reading through the difficult games thread just made me realize that people just don’t understand that no game is hard if you can just reload and keep trying. For instance, I’m playing ufo:et now, I went a couple turns without saving, and put a guy right next to a door in a base attack that two aliens poor out of. I don’t know how many times I had to reload but he eventually got a break and lived through both attacks. I could name a million different scenarios, but it’s self-evident. The ability to reload, especially saving and reloading during combat, just nullifies any challenge the game could’ve possibly provided.
Want to know a difficult part of FO 2 combat wise? There isn’t one, not if you have the patience to save and reload enough.
One of the highlights of your game is choices and consequences, which is marginalized with saving and reloading.
Non-Ironman mode is basically bitch ass pansy mode, only fit for gays and little girls. Is that your target audience? It is your solemn duty to not only provide an Ironman mode, but also to remove regular mode. Or rename regular mode to sissy mode and have your editor add in gay dialogue responses that are the only available choice while in sissy mode.
Example:
http://www.irontowerstudio.com/images/8.jpg
“It’s iron my friend…draws weapon…don’t you?â€
1. Oh My!!!
Also, in sissy mode you still can’t save and reload during combat. You can only save during non-combat times. The character also has to wear a pink dress. We’ll let the player equip the character in regular gear, but the paper doll and character model will always be a pink dress.
Maybe there could be a regular mode, but in regular mode you only have one save slot available, can’t save during combat, but if you die you can reload up the save. Also, you can’t reload. The only option is “save and exit.†That way, you have to live with your bad choices, or at least not reload and play through all choices and see which you like best. You have to shoot from the hip and live with it.
Then of course, the man mode. Ironman. “Save and exit†only. You die and save is deleted.
Then you have a mode called, “I have huge fucking balls mode.†IHHFB Mode is Ironman, but all the npcs have double the hitpoints, and the pc only has half.
Look at the name of the studio, Iron Tower, that’s basically a synonym for a penis that is hard like iron, or Iron Penis. Only men have penises. That basically means you have to have ironman or you failed your studio. Do you want to be a failure? Its time to man-up Serge, and start ordering your people to start working on pink dresses and gay dialogue, and have your programmer start working on deleting save games on death and making sure there isn’t corrupted saves or ctd’s that would screw ironman over.
I don’t know about the rest of your audience but God gave me two beautiful humongous and hairy balls and a body that produces testosterone, and my balls don’t think they can take another game that was developed for kids, retards, and women who avoid all instances of difficulty and challenge. This game is supposed to be made for adults.
Think of this as an opportunity to also make more money. You could sell a LE edition for twice the price that has sissy gay mode that is called “normal†and doesn’t have the pink dresses or gay dialogue.
I know you said that when you lose a battle you get knocked out instead of killed most of the time, but that still doesn’t rule out the benefits of adding an Ironman mode.
Losing the ability to reload at any time forces you to live with your choices and leads to much more involved roleplaying. Reading through the difficult games thread just made me realize that people just don’t understand that no game is hard if you can just reload and keep trying. For instance, I’m playing ufo:et now, I went a couple turns without saving, and put a guy right next to a door in a base attack that two aliens poor out of. I don’t know how many times I had to reload but he eventually got a break and lived through both attacks. I could name a million different scenarios, but it’s self-evident. The ability to reload, especially saving and reloading during combat, just nullifies any challenge the game could’ve possibly provided.
Want to know a difficult part of FO 2 combat wise? There isn’t one, not if you have the patience to save and reload enough.
One of the highlights of your game is choices and consequences, which is marginalized with saving and reloading.
Non-Ironman mode is basically bitch ass pansy mode, only fit for gays and little girls. Is that your target audience? It is your solemn duty to not only provide an Ironman mode, but also to remove regular mode. Or rename regular mode to sissy mode and have your editor add in gay dialogue responses that are the only available choice while in sissy mode.
Example:
http://www.irontowerstudio.com/images/8.jpg
“It’s iron my friend…draws weapon…don’t you?â€
1. Oh My!!!
Also, in sissy mode you still can’t save and reload during combat. You can only save during non-combat times. The character also has to wear a pink dress. We’ll let the player equip the character in regular gear, but the paper doll and character model will always be a pink dress.
Maybe there could be a regular mode, but in regular mode you only have one save slot available, can’t save during combat, but if you die you can reload up the save. Also, you can’t reload. The only option is “save and exit.†That way, you have to live with your bad choices, or at least not reload and play through all choices and see which you like best. You have to shoot from the hip and live with it.
Then of course, the man mode. Ironman. “Save and exit†only. You die and save is deleted.
Then you have a mode called, “I have huge fucking balls mode.†IHHFB Mode is Ironman, but all the npcs have double the hitpoints, and the pc only has half.
Look at the name of the studio, Iron Tower, that’s basically a synonym for a penis that is hard like iron, or Iron Penis. Only men have penises. That basically means you have to have ironman or you failed your studio. Do you want to be a failure? Its time to man-up Serge, and start ordering your people to start working on pink dresses and gay dialogue, and have your programmer start working on deleting save games on death and making sure there isn’t corrupted saves or ctd’s that would screw ironman over.
I don’t know about the rest of your audience but God gave me two beautiful humongous and hairy balls and a body that produces testosterone, and my balls don’t think they can take another game that was developed for kids, retards, and women who avoid all instances of difficulty and challenge. This game is supposed to be made for adults.
Think of this as an opportunity to also make more money. You could sell a LE edition for twice the price that has sissy gay mode that is called “normal†and doesn’t have the pink dresses or gay dialogue.