coming Nov. 12 for $5.99
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The new music is kind of cool, if not a little jarring in contrast with the visuals. It would have been better if they added music that would have been more appropriate for a game of its era, not something that seems to be straight from WL2.
Also, what part has voiceovers? I didn't hear anything when I screwed around for 10 minutes.
What's weird is that the voiceovers seem to include the red herring/fake entries in the booklet, and I don't see how they would have included them in the game. For example, 001.ogg is one that's never actually used in the game.
Anyone else have an issue with cracking sound?
What's weird is that the voiceovers seem to include the red herring/fake entries in the booklet, and I don't see how they would have included them in the game. For example, 001.ogg is one that's never actually used in the game.
Hmm... hmm... guess they've just done the whole paragraph book, don't think there's more to it than that.
Multiple Saves vs. Multiple Instances, and a workaround.
by paultakeda » November 9th, 2013, 12:05 am
On a quick glance it appears that the multiple saves is really multiple game instances based on a 2-8 character name. While playing in that instance you will still only have the single save slot that auto-saves on location change.
If so, then we should clarify "multiple saves": you have only one save slot for each game world instance, but you can have multiple game world instances.
So yes, new players of Wasteland, the game, is by default, in Ironman Mode.
There is a workaround should you really want to have multiple saves of a single game world instance.
These instances are, in Windows, located in %USER%/AppData\Local\inXile entertainment\Wasteland under their own folders. You'll realize that each and every one of these folders contains complete copies of the game, in particular the important GAME1 and GAME2 files that are altered by saving the game.
If you want to keep multiple saves of a single game world instance, you can easily do so by starting one, save the game, then go to the save game folder and copy the contents of the game you just saved to a new folder. Make sure you stick to the 2-8 character name (a DOS limitation, so avoid special characters as well, just the 36 alphanumerics, to be safe).
Cant get past character creation without the game freezing T.T