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The Solution
Tags: 5 Lives Studios; Satellite Reign
Chris Conte, designer on Satellite Reign, has been kind enough to allow us to ask him a few questions about the game and its Kickstarter.
Read the full article: Interview: Chris Conte - Designer of Satellite Reign
Chris Conte, designer on Satellite Reign, has been kind enough to allow us to ask him a few questions about the game and its Kickstarter.
On the Kickstarter page, it describes Satellite Reign as a strategy game. Would you consider Satellite Reign to be more strategic than Syndicate or Syndicate Wars? If so, how? Will Satellite Reign have a strategic layer to it, such as research in Syndicate?
Satellite Reign will have a lot more depth in all aspects of the game. Everything in the world will be simulated and intertwined. If you assassinate scientists and doctors of the opposing organisations you can cripple their weapon and augmentation output. Or, if you decided to bribe them instead of killing them you could get benefits on your own research and development.
The player will be able to research weapons and augmentations, do deals on the black market, raise propaganda and steal money and gear. Satellite Reign will have a complex web of simulations that all feed into each other creating some very deep strategic options for the player.
Read the full article: Interview: Chris Conte - Designer of Satellite Reign