RK47
collides like two planets pulled by gravity
This game is really beautiful.
Some elements of the platform play felt very natural and not a matter of 'quick reflex'. As long you pay attention to the context menu, you won't have those moments of 'misjump' deaths unlike Prince of Persia. Rooftops, wall climbing, rope walking, hiding is there, but sometimes you have to suspend disbelief a bit when the protagonist (his name is Altair) just jump from a really tall watchtower, to land into a haystack, unharmed. (this also has the bonus of 'unseen' (clears AI Aggro)
The suspicion level, unlike Hitman series is slightly simpler to understand. Either they are suspicious of you, yellow (you can still stealth kill them) or red for alerted. Flashing red implies combat is imminent. Since combat is slightly clunky and Altair can't take too many hits (4-5 at most early game) you probably want to avoid combat.
The array of mini-games and collect 100 flags are all over the place akin to GTA in Medieval times. Flags are around the place, as well as assassination targets (optional ones) encourages you to explore. I'm not a big fan of this sort, so I usually just skip them and gallop through guards outdoors. Yes there's horse riding, I never played Mount & Blade, but this is so far the best 3rd person horse riding I've had in a computer game. The horse felt responsive, and yes, you can fight while on the horse too. Take that, Oblivion!
The story is a little odd-ball at first, yes that explains the 'Initializing' on the above screenshot text. It's part of the GUI (Yes really). Apparently your character is actually strapped to a DNA memory machine. I haven't been far, but the basic premise is that you are reliving past deeds of your great-great-great-great-assassin-grandpa. :shock:
Overall it's above average game, but wore itself out rather quick if you're not a fan of the 'collectible' games. But if you want a tour of Crusades on horse back and roof tops, there's no other game like it. The story so far is on rail, I've not been given a choice on how to carry out a mission, in fact the reason Altair started out very weak is because he's such a douchebag that his superior demoted him and gimped his HP & gears. :evil:
What a missed opportunity for some char development. Instead we have something like Anakin Skywalker set in the Crusades.
Final Conclusions.
Swordplay: Reflex based. Probably the most taxing on your reflexes.
Platform Jumping: Not that frustrating, quite intuitive really. You can't fail a jump.
Grafix: Pretty good.
Gameplay: Pretty average scripted with somewhat freedom in getting from Point A to B (akin to Crysis), tons of collectibles shit if you're into that sort of thing.
Lack of subtitle and sometimes speech skipping is annoying. But I guess that makes me pay attention to what people say most of the time.
Some elements of the platform play felt very natural and not a matter of 'quick reflex'. As long you pay attention to the context menu, you won't have those moments of 'misjump' deaths unlike Prince of Persia. Rooftops, wall climbing, rope walking, hiding is there, but sometimes you have to suspend disbelief a bit when the protagonist (his name is Altair) just jump from a really tall watchtower, to land into a haystack, unharmed. (this also has the bonus of 'unseen' (clears AI Aggro)
The suspicion level, unlike Hitman series is slightly simpler to understand. Either they are suspicious of you, yellow (you can still stealth kill them) or red for alerted. Flashing red implies combat is imminent. Since combat is slightly clunky and Altair can't take too many hits (4-5 at most early game) you probably want to avoid combat.
The array of mini-games and collect 100 flags are all over the place akin to GTA in Medieval times. Flags are around the place, as well as assassination targets (optional ones) encourages you to explore. I'm not a big fan of this sort, so I usually just skip them and gallop through guards outdoors. Yes there's horse riding, I never played Mount & Blade, but this is so far the best 3rd person horse riding I've had in a computer game. The horse felt responsive, and yes, you can fight while on the horse too. Take that, Oblivion!
The story is a little odd-ball at first, yes that explains the 'Initializing' on the above screenshot text. It's part of the GUI (Yes really). Apparently your character is actually strapped to a DNA memory machine. I haven't been far, but the basic premise is that you are reliving past deeds of your great-great-great-great-assassin-grandpa. :shock:
Overall it's above average game, but wore itself out rather quick if you're not a fan of the 'collectible' games. But if you want a tour of Crusades on horse back and roof tops, there's no other game like it. The story so far is on rail, I've not been given a choice on how to carry out a mission, in fact the reason Altair started out very weak is because he's such a douchebag that his superior demoted him and gimped his HP & gears. :evil:
What a missed opportunity for some char development. Instead we have something like Anakin Skywalker set in the Crusades.
Final Conclusions.
Swordplay: Reflex based. Probably the most taxing on your reflexes.
Platform Jumping: Not that frustrating, quite intuitive really. You can't fail a jump.
Grafix: Pretty good.
Gameplay: Pretty average scripted with somewhat freedom in getting from Point A to B (akin to Crysis), tons of collectibles shit if you're into that sort of thing.
Lack of subtitle and sometimes speech skipping is annoying. But I guess that makes me pay attention to what people say most of the time.