DakaSha
Arcane
- Joined
- Dec 4, 2010
- Messages
- 4,792
Wanting codexes opinion on how important multiplayer is to a game.
Now having an option is of course always nice but it isn't just an excuse and marketing by fag wardell: Being able to spend that 'extra time' on the SP game can really make a difference. Writing network code is balls (IMO anyways)
Does the Codexer prefer a more engaging SP experience over a less engaging (although still decent) MP experience?
I know I'm generalizing but feel free to elaborate in your answer. Maybe you absolutely must have MP in one genre for instance (strategy?) and could care less in another (RPG?)
Now having an option is of course always nice but it isn't just an excuse and marketing by fag wardell: Being able to spend that 'extra time' on the SP game can really make a difference. Writing network code is balls (IMO anyways)
Does the Codexer prefer a more engaging SP experience over a less engaging (although still decent) MP experience?
I know I'm generalizing but feel free to elaborate in your answer. Maybe you absolutely must have MP in one genre for instance (strategy?) and could care less in another (RPG?)