Yeah, I wish all the previous Hitmans had been released episodically.
Yeah, because those games were designed with that structure in mind. You fucking fuckwit.
lolol "structure"? You mean the structure of one mission taking place after another mission? This is the genius structure of Hitman 2016 you're referring to? You mean the same structure all the games have had since Prince of Persia? Are you damaged in the head you retarded cocksucker?
Or per chance are you talking about this amazing "we release patches for our game because it's broken and you get them cuz you're always online"? Like, you know, the game receiving patches? I think they're calling it "enhancing the fluid and live gaming experience" but they really mean they patch the game once in a while.
Explain to me, you fucking shithead, what fucking structure you're talking about? Surely you don't mean the achievements that are meant to increase the replayability since the team's ability to produce new content is next to zero on account of them being a bunch of lazy underfunded imbeciles?
What fucking structure, you brain-dead moron?
What fucking world are we in that such a fucking degenerate like you comes along to defend releasing single maps once per few months because the fucking morons responsible for the game are too lazy to release it in a complete state, like, you know, all the fucking games before?
This isn't a fucking piece of shit "press X to solve quest" Telltale game, it's Hitman. One of the best game series of all time. And they can't be bothered to make fucking maps for it. What the fuck.