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Heroes of Might & Magic 7

FeelTheRads

Arcane
Joined
Apr 18, 2008
Messages
13,716
^ Most popamolers have a natural disability regarding common sense. For those, thinking is teh hard.
 

Redlands

Arcane
Joined
Mar 23, 2008
Messages
983
ITT people confused with third dimension.
Most Codexers have an natural disabiltity regarding using cameras. For those, rotating a camera is teh hard.

The 3D used in Heroes V (at least, didn't play 6 at all) could make it pointlessly difficult to see resources on the overland map while offering nothing in the way of tactical advantages.

J_C, are you choosing threads to be irredeemably retarded in at random, or are you just the natural seepage of idiocy from GD rising through the forums made incarnate?
 
Joined
Jan 4, 2007
Messages
1,387
Location
Australia
Shadorwun: Hong Kong
The 3D used in Heroes V (at least, didn't play 6 at all) could make it pointlessly difficult to see resources on the overland map while offering nothing in the way of tactical advantages.

I agree with you on this. In H6 there were hidden resources behind high terrain. Having to spin the camera around to check added nothing to gameplay and was a waste of time.

Unfortunately, HoMM3 had hidden resources behind some of the overland map's graphics too. :negative:

One of the very few things about HoMM3 that I didn't like.
 

J_C

One Bit Studio
Patron
Developer
Joined
Dec 28, 2010
Messages
16,947
Location
Pannonia
Project: Eternity Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
ITT people confused with third dimension.
Most Codexers have an natural disabiltity regarding using cameras. For those, rotating a camera is teh hard.

The 3D used in Heroes V (at least, didn't play 6 at all) could make it pointlessly difficult to see resources on the overland map while offering nothing in the way of tactical advantages.

J_C, are you choosing threads to be irredeemably retarded in at random, or are you just the natural seepage of idiocy from GD rising through the forums made incarnate?
Hey it is not my problem that I can manage a 3D camera naturally, without it causing any problems. But sure, I'm the retard because I'm not whining everytime I see 3D camera in a game.
 

dibens

as seen on shoutbox
Patron
Joined
Dec 4, 2011
Messages
2,629
Hey it is not my problem that I can manage a 3D camera naturally, without it causing any problems. But sure, I'm the retard because I'm not whining everytime I see 3D camera in a game.

Men, rotating camera in a point and click, isometric view game is plain stupid and adds nothing to experience regardless of whether you can manage it or not. I mean, I can manage ur mom just fine, but that doesn't mean that she's still not a fat, ugly whore.
 
Last edited:

Untermensch

Augur
Joined
Apr 16, 2012
Messages
280
Location
Croatia
Don't see why J_C is retarded. Most Codexers have shown countless times that they don't know how to handle camera controls.
 

Zboj Lamignat

Arcane
Joined
Feb 15, 2012
Messages
5,568
Don't see why J_C is retarded.
15044.jpg
 

J_C

One Bit Studio
Patron
Developer
Joined
Dec 28, 2010
Messages
16,947
Location
Pannonia
Project: Eternity Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
Hey it is not my problem that I can manage a 3D camera naturally, without it causing any problems. But sure, I'm the retard because I'm not whining everytime I see 3D camera in a game.

Men, rotating camera in a point and click, isometric view game is plain stupid and adds nothing to experience regardless of whether you can manage it or not. I mean, I can manage ur mom just fine, but that doesn't mean that she's still not a fat, ugly whore.
Oh, you are so edgy, I'm crying now because you are throwing insults at me on the Codex.
 

Zboj Lamignat

Arcane
Joined
Feb 15, 2012
Messages
5,568
I already asked about that, but can we keep the retards out of the strategy board at the very least? I think letting them overrun news, crpg and general gaming should be enough.
 

Turisas

Arch Devil
Patron
Joined
May 25, 2009
Messages
9,927
Rotating camera is just fine, hopefully they'll allow proper zoom levels though because shit like this

H7_ADV_1_Mini.jpg


is simply unplayable. Plus, looks like the aesthetics are still shit (like they have been ever since HOMM III, the last good-looking HOMM game).
 

Black_Willow

Arcane
Joined
Dec 21, 2007
Messages
1,866,238
Location
Borderline
Rotating camera is just fine, hopefully they'll allow proper zoom levels though because shit like this

H7_ADV_1_Mini.jpg


is simply unplayable. Plus, looks like the aesthetics are still shit (like they have been ever since HOMM III, the last good-looking HOMM game).
Nah, it looks like 3D version of HoMM 3.
 

Quatlo

Arcane
Joined
Nov 15, 2013
Messages
943
To hell with pessimism, based Paul delivers new tracks:

Necro:

Academy:

Haven:

Sylvan:


:love:
 

Darth Roxor

Royal Dongsmith
Staff Member
Joined
May 29, 2008
Messages
1,878,550
Location
Djibouti
Damn, those Haven and Sylvan themes are ace, though.

The Negropolis heavily reminds me of something, but I can't put my finger on it.
 

APGunner

Augur
Joined
Jan 4, 2015
Messages
120
That female necro hero is amazingly bad, I wonder if it will actually be used as a prototype for a in-game model. So far H7 necropolis is on the way to be the worst in the series, at least graphically.
 

Zeriel

Arcane
Joined
Jun 17, 2012
Messages
13,501
Damn, those Haven and Sylvan themes are ace, though.

The Negropolis heavily reminds me of something, but I can't put my finger on it.

I like Academy by far the best, really reminds me strongly of MM7-8 music.

Also, you now have me misreading 'Necropolis' in their official posts as Negropolis. Good job!
 

Suicidal

Arcane
Joined
Apr 29, 2007
Messages
2,230
Warhammer of Might and Magic
 

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