So, my history with RPGs is that IMO the IE games are among the greatest RPGs ever made. All of them. I just love them. They are not perfect, but I immensely enjoy even IWD 2, or BG1, although they are considered the worse among the IE games. I even enjoyed NWN 1 and 2 more or less.
I always thought, that I like the RTwP mechanic in them, I had fun with the games afterall. Regarding TB games, I never was a huge TB fan. I liked them, but a game being TB didn't do anything for me. There are a few big exceptions: JA2 is one of the greatest game ever, just like Heroes 2-3 (and Disciples 2). Before the kickstarter boom, I haven't played a proper TB game for years (Eador is the exception, it is great). So when Pillars of Eternity was announced, I was happy that it will be a RTwP game.
Now, recently some high profile KS games were released, and I obviously had to play them. Expeditions: Conquistador, Shadowrun, Blackguards, Divinity OS and now Wasteland 2. And I realised, that i love the TB system, where I don't have to pause constantly, and I can take my time. And now as I think back, it striked me, I didn't like the IE games because of RTwP, but because of everything else. The artstyle, the music, the story, the characters, the D&D ruleset, I loved those, the RTwP mechanic was just something I beared with. And it was not that bad, I don't hate it now, but I understand that everything would have been better with Turn based.
I also understand now, that in the IE games, thanks to the D&D ruleset, there wasn't as much need for micromanaging your party, as in PoE. There were a few abilities, some spells which you could only cast once, and that's it. So I didn't need to pause that much, maybe that's why I didn't cared about being RTwP.
But as Dragon Age showed me, and the route PoE is going, if you have MMO like mechanics with cooldowns and lots of abilities which are constantly used, pausing all the time is not that fun. And it provides a lot of problems for the developers themselves (helloooo, Josh). I can deal with it, if other parts of the game are good, but I won't love it ever again.
So, I just like to take back everything, what I said the RTwP being better than TB. And I'm happy that Torment Numenera will be TB.
I always thought, that I like the RTwP mechanic in them, I had fun with the games afterall. Regarding TB games, I never was a huge TB fan. I liked them, but a game being TB didn't do anything for me. There are a few big exceptions: JA2 is one of the greatest game ever, just like Heroes 2-3 (and Disciples 2). Before the kickstarter boom, I haven't played a proper TB game for years (Eador is the exception, it is great). So when Pillars of Eternity was announced, I was happy that it will be a RTwP game.
Now, recently some high profile KS games were released, and I obviously had to play them. Expeditions: Conquistador, Shadowrun, Blackguards, Divinity OS and now Wasteland 2. And I realised, that i love the TB system, where I don't have to pause constantly, and I can take my time. And now as I think back, it striked me, I didn't like the IE games because of RTwP, but because of everything else. The artstyle, the music, the story, the characters, the D&D ruleset, I loved those, the RTwP mechanic was just something I beared with. And it was not that bad, I don't hate it now, but I understand that everything would have been better with Turn based.
I also understand now, that in the IE games, thanks to the D&D ruleset, there wasn't as much need for micromanaging your party, as in PoE. There were a few abilities, some spells which you could only cast once, and that's it. So I didn't need to pause that much, maybe that's why I didn't cared about being RTwP.
But as Dragon Age showed me, and the route PoE is going, if you have MMO like mechanics with cooldowns and lots of abilities which are constantly used, pausing all the time is not that fun. And it provides a lot of problems for the developers themselves (helloooo, Josh). I can deal with it, if other parts of the game are good, but I won't love it ever again.
So, I just like to take back everything, what I said the RTwP being better than TB. And I'm happy that Torment Numenera will be TB.