Tags: Guild
<a href="http://www.guildgame.com/">Guild</A> has <A href="http://www.guildgame.com/downloads.htm">been released</a> for Windows. What is it? It's a rogue-like where you control a party rather than just one adventurator. Here's the post from <a href="http://groups-beta.google.com/group/rec.games.roguelike.announce?hl=en&lr=&ie=UTF-8">rec.games.roguelike.announce</a>:
<br>
<br>
<blockquote>The main gimmick in Guild is that, instead of playing a solo
<br>
adventurer, you control an entire group. At any given time you have
<br>
direct control of one of the characters; the rest will follow you and
<br>
make themselves useful (attack nearby monsters, heal wounded party
<br>
members...) You can give the other characters orders ("follow me!"
<br>
"shoot that goblin!" "run for your life!"), or you can switch to
<br>
directly controlling one of them.
<br>
<br>
I released a demo version of Guild last year, but this version is much
<br>
bigger and better. It's a complete playable game, featuring:
<br>
<br>
- 30 different kinds of monsters
<br>
- about 50 spells
<br>
- nearly 200 types of objects
<br>
- four quests (one easy, three hard)
<br>
- several randomised dungeons
<br>
- a town level where you can shop, recruit new characters, and talk to
<br>
NPCs
<br>
- a house level where you can store your stuff and 'hang out'
<br>
- character advancement as far as 5th level
<br>
<br>
You can get Windows binaries at guildgame.com. Source code and/or a
<br>
Linux version may follow in the next few weeks. </blockquote>
<br>
Judging by the <a href="http://www.guildgame.com/empty%20level.html">screenshot</a>, you can divide up the party. Nifty!
<br>
<a href="http://www.guildgame.com/">Guild</A> has <A href="http://www.guildgame.com/downloads.htm">been released</a> for Windows. What is it? It's a rogue-like where you control a party rather than just one adventurator. Here's the post from <a href="http://groups-beta.google.com/group/rec.games.roguelike.announce?hl=en&lr=&ie=UTF-8">rec.games.roguelike.announce</a>:
<br>
<br>
<blockquote>The main gimmick in Guild is that, instead of playing a solo
<br>
adventurer, you control an entire group. At any given time you have
<br>
direct control of one of the characters; the rest will follow you and
<br>
make themselves useful (attack nearby monsters, heal wounded party
<br>
members...) You can give the other characters orders ("follow me!"
<br>
"shoot that goblin!" "run for your life!"), or you can switch to
<br>
directly controlling one of them.
<br>
<br>
I released a demo version of Guild last year, but this version is much
<br>
bigger and better. It's a complete playable game, featuring:
<br>
<br>
- 30 different kinds of monsters
<br>
- about 50 spells
<br>
- nearly 200 types of objects
<br>
- four quests (one easy, three hard)
<br>
- several randomised dungeons
<br>
- a town level where you can shop, recruit new characters, and talk to
<br>
NPCs
<br>
- a house level where you can store your stuff and 'hang out'
<br>
- character advancement as far as 5th level
<br>
<br>
You can get Windows binaries at guildgame.com. Source code and/or a
<br>
Linux version may follow in the next few weeks. </blockquote>
<br>
Judging by the <a href="http://www.guildgame.com/empty%20level.html">screenshot</a>, you can divide up the party. Nifty!
<br>