I'm glad Klepacki's on board.
I hadn't realized he's been Petroglyph's audio director since 2004. I knew he worked with EA on RA3, so thought he joined Petroglyph more recently.I'm glad Klepacki's on board.
I think he's actually one of Petroglyph's heads, so it would be weird to not have him on board.
Cool musix tho, I approve very much.
If something good actually comes out of e3 then truly this is undeniably the year of inclineThey're gonna live-stream Grey Goo today at the Samsung stage for 20 minutes at 12:20 PM UTC-7. That's 21:20 CET for us civilized folks.
http://www.gamespot.com/e3/samsung-stage-3-2014/
I thought it was 15 per faction, meh...I have that feeling this will be a bit too casual for my taste. Also a 15 missions campaign spread over three factions is too meager, considering a third of that is likely wasted on tutorial stuff already.
Gooooooo
Darth Roxor
Did you play/watch this one at Gamescom bro? Should we start fapping?
They all play likeStarCraftDotA these days.
Darth Roxor
Did you play/watch this one at Gamescom bro? Should we start fapping?
I only watched some streams of random people playing, and it didn't impress me at all :/
Maybe I'm spoiled by Dawn of War, but RTSes based only on building 9000 tanks and bumrushing the enemy simply don't do it for me anymore. I mean, ffs, even C&C games had those bonus pick-up crates on their maps, with cash or unit upgrades, but from the looks of it, Grey Goo's maps are not only small as hell, but also completely empty. They've got all those big-ass factories and machinery and shit, but they are just props, like in Starcraft. The only cool thing I noticed were some FoV shenanigans, like some of the bigger props blocking unit vision, or forests in which you can hide your units for quasi-invisibility. But the rest looked... not very cool.