Crichton
Prophet
- Joined
- Jul 7, 2004
- Messages
- 1,214
This is complete idiocy, imo. A RPG without progression loses its quintessential uniqueness and becomes either an adventure game, an action game, or a visual novel (if the game is talk-heavy). Might as well just go for the GTA style of games, then, which I most definitely will not term RPGs.
You'll hit the level cap about half-way through Arcanum if you work through the side-quests. So if progression is a defining feature of RPGs, diablo II must be the finest RPG ever made while Arcanum is only half an RPG, might want to think that through a little more carefully Azarkon.