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Good mods for Dragon Age

Gay-Lussac

Arcane
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Nov 24, 2007
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The recent topics and the new patch made me want to give it another try so post 'em if you know 'em, please.
 

Ruprekt

Scholar
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Exploring small rings in 3D
I think even the witcher has more actual story/quest mods than dragon age.

Dragon Age seems to be either bug fixes or porn mods (since this is a game with sex scenes already, why not).
 

Shannow

Waster of Time
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Finnegan's Wake
There were "less barking from the dog", "lock-bashing" and "less whiny Morrigan" mods when I played it. Made the whole experience more bearable.
Just look for the highest rated mods at the nexus. Don't remember which category they were in. Probably gameplay or something.
 

circ

Arcane
Joined
Jun 4, 2009
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Great Pacific Garbage Patch
Wow, I didn't even know there were tasteless nude mods for DA already when I tried it out again. Oh well.

Here are the mods I used, although it didn't make me want to play past Ostalgiah any more:

Bypass the Fade or something. Lets you directly confront the demon in the magi tower without going through the annoying mazes etc. You get the bonuses anyway.

New models for Leilana and Morrigan. Supposed to make them look more like the trailers, but I never got around to seeing them. Screenshots look ok though. Any change is welcome from BW's bad modeling jobs.

New hair mod. Required for the previous mod. Has some retarded animu hair types too, but it all looks better than BW's default shit.

Fix elven boots mod. Still haven't fixed this, good job BioWare.

Chest in camp mod.

Raven's respec mod. Lets you reset anyones spec, or Morrigan's shitty shapeshifter into the more interesting, but ridiculously overpowered Bloodmage. Or if you like, Arc warrior, spirit healer etc.

Get all specs mod. No need to replay the fucking game twice to get all specs.
 

Sceptic

Arcane
Patron
Joined
Mar 2, 2010
Messages
10,873
Divinity: Original Sin
Chest in Camp and Qwinn's mod (when he makes it compatible with 1.04) are the only ones I'd really recommend. I'm saddened that neither of these was out when I played the game.
 

Malachi

Liturgist
Joined
Apr 14, 2009
Messages
423
Location
US
I'm messing around with Dragon Age now, so I can help a bit with this...
1. Get one of the mod managers. There are at least two, and it's a matter of personal preference, I believe. The mod/DLC installer that comes with the game apparently has issues with uninstalling mods (like those that use the override folder, and many mods do), so you want a 3rd party mod manager.

2. Storage Chest - for your camp.

3. Detailed tooltips - should have been in the fucking game from the start.

4. Interesting Boss Drops - so the ogre you kill has something better than a pair of Rough Leather Boots.

5. Madd Gift Guide - tells you in the tooltip for most gifts which party member would like that particular item. (It's obvious that the dwarf wants booze, but sometimes the others are a bit more obscure.)

6. Qwinn's Fixpack. Yes, he did it as an audition to work at Bioware, which seems kind of shameless. I have no idea if he succeeded. Regardless, every game needs to have someone to fix what the devs miss, so thanks to Qwinn for this one. Nukenin's +Healing Received fix is also good, simply allowing that particular property to work like it should.

7. Various dialogue fixes. I have Dialogue Tweaks, Morrigan Restoration, and Zevran Dialogue Fix -- these were all made to work together by their various modders. The Zevran Dialogue Fix actually fixes Leliana and some of Alistair too, so it is worth getting even if you don't use Zevran.

8. Universal Dye Kit -- allows you to change armor tints, plus it doubles as a portable enchanting device to swap runes at will. (I've used this last feature much more than the coloring aspect.)

9. Selling to Merchants -- merchants buy items at 75% of retail, instead of 25%. A cheat? Maybe. Seems like more of a fix to me, since 25% seems rather stingy. Plus there's some nice expensive stuff later in the game that I will want to buy.

10. Extra Dog Slot. Dog is a pretty cruddy character in the later part of the game, when everyone else is wearing Tier 7 armor and weapons, so it's not rational to choose him as one of your 4 characters. With this mod, you can take him along as #5, occupying the "summoned creature" slot. Slightly unbalancing and a small cheat, but gives you a use for Dog.

11. Character Respec Mod. A must, just to correct some of the retarded choices your party members made before they met you. Also allows you to experiment with what skills actually do without permanently borking your character.

12. Open Lock spells - if you don't like having a permanent rogue slot just to open the bazillion chests in the game.

13. Advanced Tactics.

14. The Winter Forge. Complicated mod, probably too complicated. But it allows you to (a) create arms and armor at an anvil; (b) disenchant old magic items to gather their magical essences; (c) spend points on a new "enchanting" skill; (d) discover new loot, in the form of essences, crystals, and scrolls of arcane formulae written in ridiculously obtuse language; (e) use your enchanting skill and discovered formulae to imbue items (including runes) with magical properties. There are built-in limitations, like the fact that runes can only have one property, and most other items can have a maximum of five properties, etc. This is probably overpowering by the end of the game, but it's interesting and fun -- once you work out the procedure to actually enchant something.

15. Of Noble Cast. Makes the human noble origin actually give you decent (tier 3 steel) weapons and a bit of money. Just for a bit of realism -- a human noble would not be using rusty daggers and wearing a shit-stained coverall like the peasantry. :monocle:

16. Alley of Murders. Denerim quest mod, haven't played it yet.

17. Unlock Specials. Because unlocking professions is kind of ridiculous.

Hope this helps.
 

Lesifoere

Liturgist
Joined
Oct 26, 2007
Messages
4,071
Ruprekt said:
I think even the witcher has more actual story/quest mods than dragon age.

Dragon Age seems to be either bug fixes or porn mods (since this is a game with sex scenes already, why not).

Yeah, which seems strange. Is the toolset that shitty or something? The Witcher's was fairly dire and people still managed to make story/quest mods of some length out of it.
 

Antihero

Liturgist
Joined
May 8, 2010
Messages
859
Lesifoere said:
Ruprekt said:
I think even the witcher has more actual story/quest mods than dragon age.

Dragon Age seems to be either bug fixes or porn mods (since this is a game with sex scenes already, why not).

Yeah, which seems strange. Is the toolset that shitty or something? The Witcher's was fairly dire and people still managed to make story/quest mods of some length out of it.

Somewhat shitty and without any more updates to fix the lightmapper, which has some major issues. Partly, it's more complicated than NWN or NWN2's toolset (imo), but I think it's primarily the issues holding it back more than that - like the "cannot connect to database" error that either some people get and solve or nothing seems to work. On the plus side, I think people recently figured out how to get their own custom world map textures working in the game (you need a DDS with a suffix for each localization).

EDIT: Were there any community Witcher adventures worth playing though? I tried some before and all the ones that came with the recent update, but got sick of them after one to five minutes. "Medical Problems" was sort of OK, but I can't remember now why I stopped, but I think it just felt a little aimless (or I got bored).

EDIT AGAIN: Also, didn't CDPR hold adventure authoring contest(s)? BioWare's been silent on that front, except for some nebulous post they made some months back looking for story mods. (Maybe looking for ideas for their next DLC?) :M
 

Xor

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Messages
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People really only go out of their way with mods when the game is decent, or at least had some kind of passion behind it. For example, the BG2 modding community is still going strong and it took them like 4 years to decode the infinity engine and write some decent modding tools. Also Oblivion pretty much ruins my argument when given as a counter-example and that gives me another reason to fucking hate it.

The other reason has to do with content for modern games being so much more difficult to produce than the 2D shit of yesteryear.
 

Azarkon

Arcane
Joined
Oct 7, 2005
Messages
2,989
NWN and NWN 2 provided assets with which you could realize the D&D adventures you dreamed up back when you were a greasy 14-year old nerd. In DA, what's the point. It's all just Darkspawn shit.
 

Volourn

Pretty Princess
Pretty Princess Glory to Ukraine
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"For example, the BG2 modding community is still going strong"

No, it isn't. A handful of losers is not 'still going strong'.
 

Lesifoere

Liturgist
Joined
Oct 26, 2007
Messages
4,071
Huh, so basically DA's toolset is a piece of shit that doesn't work most of the time. And here I was starting to wonder why Domi/Merilinda hasn't gotten around to making Dog/Sten/Shale romance mods yet.

Antihero said:
EDIT: Were there any community Witcher adventures worth playing though? I tried some before and all the ones that came with the recent update, but got sick of them after one to five minutes. "Medical Problems" was sort of OK, but I can't remember now why I stopped, but I think it just felt a little aimless (or I got bored).

I recall one, Vengeance or something, that had neat atmosphere. Held down by truly horrid voice-acting--someone tried to do Geralt's voice--but it was fairly good for what it was, if glitchy.
 

Gay-Lussac

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Your mom
I started playing it again and I'm strangely having a good bit of fun, even finding myself looking forward for my next play session, which is something that hasn't happened in a big while.
 

racofer

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Your ignore list.
Lavoisier said:
I started playing it again and I'm strangely having a good bit of fun, even finding myself looking forward for my next play session, which is something that hasn't happened in a big while.

la1.png
: POPAMOLE!


lo1m.jpg



la2p.png
: POP A MOLE!!!


lo2g.jpg



la3k.png
: oohhh...


lo3.jpg



la4.png



lo3.jpg



la5.png
: Leliana!!!


lo4i.jpg
 

denizsi

Arcane
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Nov 24, 2005
Messages
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bosphorus
circ said:
Bypass the Fade or something. Lets you directly confront the demon in the magi tower without going through the annoying mazes etc. You get the bonuses anyway.

A mod that actually makes some of the game playable. That is a good start. Now they need to do the same for the rest of the game.
 

Xor

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Jan 21, 2008
Messages
9,345
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denizsi said:
circ said:
Bypass the Fade or something. Lets you directly confront the demon in the magi tower without going through the annoying mazes etc. You get the bonuses anyway.

A mod that actually makes some of the game playable. That is a good start. Now they need to do the same for the rest of the game.

There's a bit of a paradox there, though, because the combat is probably the most boring part of the game but if you remove all the filler battles leaving only a handful of boss encounters you're left with about 2 hours of actual gameplay and I'm not sure that would actually make the game better.
 

Twinkle

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Lands of Entitlement
Xor said:
denizsi said:
circ said:
Bypass the Fade or something. Lets you directly confront the demon in the magi tower without going through the annoying mazes etc. You get the bonuses anyway.

A mod that actually makes some of the game playable. That is a good start. Now they need to do the same for the rest of the game.

There's a bit of a paradox there, though, because the combat is probably the most boring part of the game but if you remove all the filler battles leaving only a handful of boss encounters you're left with about 2 hours of actual gameplay and I'm not sure that would actually make the game better.

2 hours of interesting content are better than 20 hours of filler crap.
 

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