Seal of Evil - sequel to Prince of Qin. I've never played it, but I have played through the first part of Prince of Qin. It has pretty mindless gameplay that felt very clunky to me while playing, as well as a horrible translation. Might have gotten better later on, though, I didn't get very far before growing tired of it. In its favor, it has a magic system based on the 5 Chinese elements that I've heard is very interesting (though it sounded like just another elemental rock-paper-scissors system to me). I've heard that Seal of Evil has a better translation and similar gameplay but don't know anything more about it.
Kult: Heretic Kingdoms (aka Heretic Kingdoms: The Inquisition) is a hack'n'slash that takes place in a relatively original setting. From what I remember, the gameworld's version of God was killed using a sword called the Godslayer, which serves as a MacGuffin throughout the game, and there's a sort of atheist inquisition in control who you work for at the start of the game, though you can break off from them later in the game. It had some interesting concepts, but didn't execute them very well IMO. For example, there are several original races, each of which you encounter once in a specific area of the world, where they will dump exposition about their kind on you before you move to the next area, never to encounter them again. It was just hard to get enthused about the lore, however unique it may be, with that sort of design. And the combat was nothing to write home about, either. It did have one cool feature where you could go into a parallel dimension called the Dreamworld, as well as an unusual hit point system and some choices (though IIRC, the only ones that really made any difference occurred about 5 minutes from the end of the game).
It's been a while since I played either of these, so my memory may be a bit off. Haven't played Harbinger or Goldenland.