I come bearing more incline:
v7 changelog in progress:
Bold = Steep incline.
-Improved Explosion effects once again: screen shakes if in close proximity, explosion fragmentation gives off smoke trails & light, variation of debris spawned & improved explosion sprites themselves.
-Fixed the plot conflict of the commercial-grade security bots having stealth technology (cloak). Only the advanced model MJ12 uses has this now.
-Increased the size of all shell casing types.
-Improved throwing knifes significantly more.
-If upgrading Environmental Training skill Tech googles now stack in the inventory & last longer based on skill level too.
-Increased greasel attack rate.
-GEP Gun Scope remote control no longer automatically deactivates after the rocket is destroyed and remote controlled rockets move slower so they are easier to control.
-Various light fixtures & Hanging animal carcasses are highlighted when targeted as most other decoration types are.
-New right click interactivity for Hanging Pig, Hanging Chicken & TAD object types, which previously had no right click-triggered interactivity.
-New interactive objects in general (only Rock & Log so far)
-Text for books, datacubes and other readables scaled up so is easy to read at higher resolutions.
-At low-tech trained both throwing knifes and darts are easier to see in flight, and improved the in-flight effect (no more light).
-Hardcore mode just got more hardcore: save points now require 100 credits to use. The result is Risk vs Reward design is significantly enhanced and credits have more purpose.
-Pickups no longer break to gas grenade explosions, and flares cannot be ignited by striking them with a baton.
-Optimized gore to be less performance-intensive.
-Unused textures for cigarettes, candy bars and soda cans are now used.
-Thrown corpses now produce sound upon impact, and this sound alerts neaby NPCs too.
-NPC death screams now alert neaby NPCs (just a few feet for gameplay balancing).
-If holding a carcass or TNT crate friendly NPCs may get frightened or attack.
-Increased the translucency of carried decoration even more so.
-simulated jumping & landing camera/FPP view model effects are less intense if holding pickups or a carcass, and also toned down fliching effect a touch.
-Refined the behaviour of the other new camera/FPP view model effects introduced in GMDX.
-Robots emit sparks if health is low.
-Multitools can now be used to hack devices at a distance. Range increases further based on multitools skill.
-Sped up tracers a little more.
-Decreased the collision radius of rats so they do not float over edges.
-Added variation to facial features of the NSF, MJ12 and Rooks gang.
-Cut down on the number of smoke-emitting objects spawned when an object is blown up as the particles can be resource-intensive.
-Improved Plasma Rifle effects further
-Cloaked enemies are now harder to see.
-Gave FireExtinguisher a more appropriate spray sound.
-Added the improved gore for the mechs that explode on death, which were special cases.
-Weapons no longer spawn silent bullet casings if it has a silencer on.
-Increased AI reaction times a little more.
-Anna Navarre cloaks earlier.
-Increased environmental electricity damage a touch (spider bot attack values are already fine).
-Melee attacks now draw damage decals when striking level geometry, decal type dependant on texture group (if stone, crack. if metal, dent etc).
-Set cage light back to invincible for a number of reasons.
-Poisoned augmented MiB's play a unique pain sound.
-Flesh Fragments are less bouncy
-added a new MiB to the game that has different augmentations.
-Increased the duration of camera confusion after being hit by EMP
-Cameras take less time to spot the player (-2 seconds).
-Stealth skill level 2 sets camera alarm trigger timer back to vanilla levels instead of reducing footstep sounds now that run silent is no longer redundant.
-New accessible inventory shortcuts: right click an item in the inventory to use or equip. Middle mouse to drop.
-The PS20 is now three times as deadly (same damage as a plasma rifle shot).
-UMP & Sawed-off have some new sounds