huminado
Novice
- Joined
- Mar 25, 2011
- Messages
- 3
Also, I started playing GalCiv (the original) when it first came out. It wasn't that good - it was okay. Then I saw they came out with GalCiv 2, but I didn't buy it. I saw in their forums they had taken out deathstars which had been in GalCiv, and I immediately felt like something was hugely wrong.
Then they came out with another expansion, and I told them to screw themselves - I wasn't paying for expansion after expansion. Finally a long time later I found the "gold edition" which included the expansion for $20 and decided to try it. It was fine - but not great, and still no deathstars.
When they came out with Twighlight of the Arnor, I really hesitated buying it, even with all the raving reviews, and I noticed they had put deathstars back in. Obviously this was completely intentional: sell a completely crippled version of the game to milk the loyal fans with expansion after expansion. And this also felt like they were finally offering a finished product.
I finally broke down and decided to try it out when I found a good price for it. I liked it (even without the SWST mod). The characters are weird for sure. The Korx guy is kind of cool, and the music varies from bearable to annoying. There's no reason to really care about the characters, and that's why the game is relatively nominal without the SWST mod.
It's almost as if they had designed the game from the ground up to be "how do we make an awesome Star Wars/Star Trek universe game?" and they did it, and then they couldn't afford the licensing for those franchises or something. "So fine, we'll publish it with crap characters and make the whole thing completely moddable, so that the fans can make that Star Wars/Star Trek universe game themselves."
That's what GalCiv 2 is - but you have to have ToA and SWST mod.
Then they came out with another expansion, and I told them to screw themselves - I wasn't paying for expansion after expansion. Finally a long time later I found the "gold edition" which included the expansion for $20 and decided to try it. It was fine - but not great, and still no deathstars.
When they came out with Twighlight of the Arnor, I really hesitated buying it, even with all the raving reviews, and I noticed they had put deathstars back in. Obviously this was completely intentional: sell a completely crippled version of the game to milk the loyal fans with expansion after expansion. And this also felt like they were finally offering a finished product.
I finally broke down and decided to try it out when I found a good price for it. I liked it (even without the SWST mod). The characters are weird for sure. The Korx guy is kind of cool, and the music varies from bearable to annoying. There's no reason to really care about the characters, and that's why the game is relatively nominal without the SWST mod.
It's almost as if they had designed the game from the ground up to be "how do we make an awesome Star Wars/Star Trek universe game?" and they did it, and then they couldn't afford the licensing for those franchises or something. "So fine, we'll publish it with crap characters and make the whole thing completely moddable, so that the fans can make that Star Wars/Star Trek universe game themselves."
That's what GalCiv 2 is - but you have to have ToA and SWST mod.