EvilSatan
Educated
- Joined
- Jul 16, 2011
- Messages
- 509
Morgoth said:Doom and Quake were shit compared to HL2, Crysis 2 and hopefully Rage.
Valve faggot detected .
Morgoth said:Doom and Quake were shit compared to HL2, Crysis 2 and hopefully Rage.
I like graphics of Quake without acceleration and blurred textures, though. Too bad that just like Doom, trying to play it gives me a motion sickness.Excidium said:Quake is ugly as balls though. It was a step ahead in technology back then, but DOOM graphics aged a lot better IMO.
Konjad said:Unreal > Quake/Quake II
Unreal Tournament > Quake III Arena
Face the fucking truth!
I prefer the atmosphere of Quake/Quake II.Konjad said:Unreal > Quake/Quake II
Unreal Tournament > Quake III Arena
Face the fucking truth!
Konjad said:Unreal Tournament > Quake III Arena
Konjad said:Unreal > Quake/Quake II
This.MetalCraze said:He is right. Q3 has nothing on UT. Maps, speed and gamemodes are all superior.
UT doesn't have strafe jumping. The game is too slow for me.MetalCraze said:He is right. Q3 has nothing on UT. Maps, speed and gamemodes are all superior.
kingcomrade said:This is why getting opinions about games from this place is so banalshitboring. Everything is either super awesome or pure shit, and the retards here have brains incapable of finding anything accurate. The rage trailer made me interested in a game that I had previously dismissed, which is pretty good for "pure shit"toro said:The latest trailer for Rage was pure shit.
Morgoth said:These arguments about old versus new shooters reminds me that the Codex is retarded and that I'm enlighted.
Anyone who seriously thinks some fucking trigger-happy brainless game with levels that only consist of cylinders, quader and cones versus todays evolved FPS design is better seriosuly needs to check a doctor. Or better, just fuck off and do something else.
Sceptic said:If you like Quake and are not a graphic whore then there's no reason not to like Doom. In terms of gameplay and level design they're pretty much the same thing. Quake just updated the engine to true 3D.toro said:I don't care about Doom, but please, stay the fuck away from Quake.
(though I would argue that no FPS has ever managed to surpass Doom Episode 1 in Deathmatch for sheer elegance and balance)
I think it's more just that there are only so many ways that you can simulate the act of shooting people before it gets stale. With that in mind I'd much rather see people look at perfecting the act and its various permutations rather than trying to see how many different genres they can blend their shooters with before people start scratching their heads.ArcturusXIV said:We can never hope to see another innovative "shooter," because once the dynamic evolves out of "shooter" territory, it will no longer be a shooter, but a stealth-action game or so on. Right now, the genre is all marketing hype, Call of Duty or otherwise.
Lord Rocket said:Doom II is as it has the most perfect balance between weaponry and enemy variety ever seen in an FPS (sans Revenant which is the only reason the super shotgun really needs to be present. I know the more hardcore players tend to really like the Rev for it's versatility but the fact it excels in all roles makes it a rather boring enemy, and homing rockets are a right cunt. Also, the super shotty makes fighting Pain Elementals not as interesting as it should be. No Revs and super shotty, that's what I reckon)
There is no nostalgia, only good design.toro said:I understand the nostalgia that surrounds them
Hell no. Early Unreal was linear corridor shooter boredom. Then it gets awesome.shihonage said:Unreal's first level was excellent. The rest was throwaway crap.
Awor Szurkrarz said:phelot said:Eh. He's not really defending bad FPS's he's saying each one doesn't need to have something super innovative in it and he's right. The problem with today's CoD's and such isn't that they're all the same, it's that the core mechanics and gameplay are simply awful. In fact, many of them seem to be trying to add new shit to spice them up and they fail. Look, in DNF you get to drive around in a mini car ROFL OMG! No.
If you think about it, Duke3D, Blood, Shadow Warrior, Outlaws, etc etc were all good games, but they didn't really do much that was different from one another. They were built on fun level designs, fast action, and fun weapons.