Roguey said:You're all right, I meant the bitter, burnt-out remains of this polite and happy-seeming guy.
Hahaha, oh wow
Roguey said:You're all right, I meant the bitter, burnt-out remains of this polite and happy-seeming guy.
YIKES! indeed.Roguey said:You're all right, I meant the bitter, burnt-out remains of this polite and happy-seeming guy.
Roguey said:Darth Roxor said:Roguey said:I hope the resident KOTOR expert chimes in on this. That fellow who played the first one seven times and the second one four and likely thought it got better each and every time he played it. He'd surely provide a definitive answer.
You bellowed?
You're all right, I meant the bitter, burnt-out remains of this polite and happy-seeming guy.
MetalCraze said:I completed KotOR... 7 times
Silellak said:Roguey said:Darth Roxor said:Roguey said:I hope the resident KOTOR expert chimes in on this. That fellow who played the first one seven times and the second one four and likely thought it got better each and every time he played it. He'd surely provide a definitive answer.
You bellowed?
You're all right, I meant the bitter, burnt-out remains of this polite and happy-seeming guy.MetalCraze said:And I completed KotOR... 7 times (YIKES! - but I tend to replay short RPGs that many times)
MetalCraze said:KotOR1 was a fairy-tale too. It was a good game to spend some time on, especially when you need some "romantic" story
Glyphwright said:Everything that sucks about The Sith Lords has either been designed by Bioware, or cut due to pressure from LucasArts. Obsidian took a completely unfamiliar black-and-white setting bloated with all kinds of utter crap, and made a philosophical story about struggle, meaning, and betrayal out of it, with splendid characters and a moody atmosphere of a gigantic civilization falling apart to pieces. If they had to do it under LucasFarts supervision over an engine written by Biowhore, it's not their fault. Everything created directly by Obsidian (including visuals and music, cue in Sion or Kreia models or the Jedi Enclave theme) is nothing short of tremendous genius, unappreciated by slow-witted herbivore faggots.
Hoooooly Mother of God...Silellak said:Roguey said:Darth Roxor said:Roguey said:I hope the resident KOTOR expert chimes in on this. That fellow who played the first one seven times and the second one four and likely thought it got better each and every time he played it. He'd surely provide a definitive answer.
You bellowed?
You're all right, I meant the bitter, burnt-out remains of this polite and happy-seeming guy.MetalCraze said:And I completed KotOR... 7 times (YIKES! - but I tend to replay short RPGs that many times)
MetalCraze said:KotOR1 was a fairy-tale too. It was a good game to spend some time on, especially when you need some "romantic" story
I almost feel guilty to having him in ignore now.commie said:Glyphwright said:Everything that sucks about The Sith Lords has either been designed by Bioware, or cut due to pressure from LucasArts. Obsidian took a completely unfamiliar black-and-white setting bloated with all kinds of utter crap, and made a philosophical story about struggle, meaning, and betrayal out of it, with splendid characters and a moody atmosphere of a gigantic civilization falling apart to pieces. If they had to do it under LucasFarts supervision over an engine written by Biowhore, it's not their fault. Everything created directly by Obsidian (including visuals and music, cue in Sion or Kreia models or the Jedi Enclave theme) is nothing short of tremendous genius, unappreciated by slow-witted herbivore faggots.
How did I miss Liberal posting something I fully agree with?
racofer said:It's interesting that me, in contrast, have started liking what I once called popamole in the course of my Codex life
You guys literally broke me, or just allowed my true self to blossom like a colorful butterfly :sma: