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Atlus Finally got around to playing Strange Journey

zwanzig_zwoelf

Guest
Alright, I just beat the game, and I need to take the steam off my chest. Spoilers below, don't read this post unless you want to spoil all the fun/butthurt.

It took me 63 hours to get through this game.
First 40-45 hours were fun (before encountering Jack's Squad), the other part of the game was boring. So boring, I was hoping that each next sector would be the last.
Seriously, first of all, not much happens after that. Second, they used the idea of 'failed escape' so often, I was expecting that this game will take forever.
And FFS, I was expecting that after Delphinus, the next sector would be Earth and we would kick demon asses around the planet.
But no, instead we go around the same dungeons, now with noticeably repetitive graphics.
Eridanus was infuriating, Fornax was okay, Grus was boring, Horologium was both boring and infuriating.
Not to mention Mem Aleph.
And where the fuck did Mastema go after I wiped my ass with Zelenin's pretty face?

Anyway, I should summarize my impressions.
The game was really good in the beginning, but the last few sectors felt uninspired. Overall, I liked the game. Nice graphics, nice music, pretty nice gameplay formula. But it would be better if the game was shorter. Like, 45 hours instead of my 63.
Someday I will surely replay it. But for now, I should move on to Kyuuyaku Megami Tensei and Revelations: Persona.

Also, the game is a nice way to introduce yourself to SMT franchise. Before I played this game, I couldn't force myself to beat any of them.

I will add a piece of advice to whoever plans to play this game. DO NOT try to avoid combat by talking too much, because then you'll be forced to grind. And grinding in this game is just boring, and after doing that for like 20 minutes you'll find out that washing dishes is way more fun.
 

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