"Thinkest thou... mine arse looketh big in this gown?"
Resubbed, enjoying ShadOw's story so far, when Stormblood's just didn't interest me. That's kind of the positives, I think the gameplay's gone down the shitter.
I realize they need to remove skills every now and then, because there's only so many buttons that are easily accessible, especially on controllers, but this time it feels like they took it too far. My main classes, Paladin and Scholar, feel way too simple to play.
Paladin has one single-target combo, no stance dancing, aggro is a non-issue, it lost half it's damage mitigation cooldowns (Bulwark, Anticipation, Convalescence). But fear not, tanks just have 20% damage resistance now, it's not like you need to even do anything about damage mitigation, or as some call it "tanking". Half your job is just gone now.
Pretty much they've only balanced tanks with endgame raiding and ex-trials in mind, never mind if everything else is unenjoyable to play. Where all that matters is tank busters and tank swapping, and because they don't want you competing for damage, tanks just don't do damage anymore.