What is the Codex stance on these? Basically allowing instant success, "not dying", rerolls.
I'm working on a tabletop RPG at the moment, and I have nothing of the sort.
I remember in the WH40k dark heresy game you had that "instant success" by permanently subtracting a point. You could always be awarded more points by GM. We killed off some uberdemon that way. Dark heresy is really hard in the beginning though
I'm considering allowing rerolls once every session, but im not sure yet. Convince me.
I'm working on a tabletop RPG at the moment, and I have nothing of the sort.
I remember in the WH40k dark heresy game you had that "instant success" by permanently subtracting a point. You could always be awarded more points by GM. We killed off some uberdemon that way. Dark heresy is really hard in the beginning though
I'm considering allowing rerolls once every session, but im not sure yet. Convince me.