Solomon Doone
Novice
- Joined
- Feb 12, 2007
- Messages
- 88
Admiral jimbob said:Well, you did get the choice to make Lyons go in in your place.
It still doesn't change that practically nothing has a bearing on the ending up until that point.
Admiral jimbob said:Well, you did get the choice to make Lyons go in in your place.
Solomon Doone said:Admiral jimbob said:Well, you did get the choice to make Lyons go in in your place.
It still doesn't change that practically nothing has a bearing on the ending up until that point.
Doh. It's closer to Megaton than I thought.me said:Questions: Where on earth is the base of the Brotherhood Outcasts?
Saint_Proverbius said:I do think Bethesda made some good attempts at fitting the theme of Fallout to Fallout 3, a lot better than Fallout 2
No, he's wrong. The nature of the consumers is the problem.Tintin said:He is right.
Sounds like Gothic 3.Saint_Proverbius said:The sad thing is, I've been killed a few times by packs of vicious dogs. Yup, vicious dogs give me more trouble than packs of Supermutants.
Yet everyone and their dog keeps praising him, even Yahtzee. I don't get it.Oh yeah, Liam Neison's voice acting sucks donkey dick. He drones on like he didn't want the job to begin with. For a big name actor, he did a worse job than a lot of the foreign language import game voice actors have done. He should have been sacked.
Vault Dweller said:Not that I disagree, but I would be very curious to read your thoughts on this matter.
My thoughts exactly. I posted this on our forums awhile ago:Saint_Proverbius said:Vault Dweller said:Not that I disagree, but I would be very curious to read your thoughts on this matter.
Fallout 2 starts with some silliness in the Temple of Trials, has theme towns rather than a consistent setting for the area, all the damned pop culture references everywhere, the incredible need to make intelligent versions of all the Fallout monsters, and so on. Fallout 2's always seemed like a game designed by a bunch of people remotely located from one another who spent the day thinking, "Wouldn't it be KEWL if..." without any central person to tell them, "Um, no, it wouldn't."
Yep. The promos are great. I wish they nailed the 200 years since the war atmosphere though.Bethesda started from scratch on the content and nailed the art direction for the most part. In terms of art content, Fallout 3 really does feel like walking through a Fallout game. Even the Museum of Technology with the space vehicles were a hell of a lot better than the space shuttle in Fallout 2. The promo material for the game fit the setting, like the advertisements for Vault-Tec and such.
Claw said:Yet everyone and their dog keeps praising him, even Yahtzee. I don't get it.Oh yeah, Liam Neison's voice acting sucks donkey dick. He drones on like he didn't want the job to begin with. For a big name actor, he did a worse job than a lot of the foreign language import game voice actors have done. He should have been sacked.
The most positive thing about the game is that you can rapidly reach the end as soon as it becomes boring...
Vault Dweller said:Fallout 2 is a "mix of everything" game. It's a game designed by a bunch of 13-year olds following the unbeatable "won't it be cool if the game had...." principle. It has huge gangsters with tommy guns running casinos, it has yakuza with samurai swords, it has so many weapons that you can switch to a new gun every 5 min, it has more lulz than the Codex, it has a king-fu fighting town, it has scientologists with celebrities, it has tribals, aliens, drug dealers, talking deathclaws, and even real GHOSTS. The game's a joke.
Yep. The promos are great. I wish they nailed the 200 years since the war atmosphere though.
PS. Any chance to see your review one day?
Solomon Doone said:Shittiest, SHITTIEST ending ever.
Multiple choices for endings? Multiple pseudochoices more like, what a crock of shit, I'd have pushed someone else in there. Fail as fuck - 5/10.
Saint_Proverbius said:Vault Dweller said:Bethesda started from scratch on the content and nailed the art direction for the most part. In terms of art content, Fallout 3 really does feel like walking through a Fallout game. Even the Museum of Technology with the space vehicles were a hell of a lot better than the space shuttle in Fallout 2. The promo material for the game fit the setting, like the advertisements for Vault-Tec and such.
That the game is on the east coast.
Monocause said:A week after finishing FO3 I just realised that:
1. My opinion of the game gets worse and worse with each passing day after the playthrough (and no, I'm not reading Codex FO3 threads, too much headache). Many things that felt decent during gameplay became meh at best and overwhelmingly ridiculous at worst. Since it's my purely subjective opinion, I'm not posting any examples as it probably would just be counterproductive.
2. I'm quite sure that I won't be replaying it. Unless, of course, some excellent mods will surface.
3. I'm VERY happy that I've torrented FO3 instead of buying it; would be a terrible loss of money. I could spend twenty bucks on that one, but fifty? Fuck, not a chance. Fuck all this 'piracy and support developers and pirates r fags'. You release an overpriced subpar product and assure that the players don't have a chance to determine whether the game's any good or not BEFORE buying it (thanks to gigantic hype and no demo), I'm torrenting your game. I judge FO3 entertainment value somewhere around 20-25 bucks and not a penny more. Maybe I'll buy it when the price drops, but I'm not sure.
4. The game's enthusiastic reception by the 'casual gamers' shows how fucked up game industry has become. It's similiar to Hollywood now - they make an action title with Bruce Willis that is almost exactly the same as another action title with Sylvester Stallone, and hyped people go to cinemas and exclaim how they've been thrilled and immersed. It did hit the codex also - it's a wonder that a game as mediocre as FO3 made people to post gazillions of times, be it positively or negatively.
kris said:On a pure art side it looks nice with all unique locations and so on.
But you need to ignore some things:
- That the game is on the east coast.
- That it is supposed to be 200 years after the bombs.
- That almost everything is hostile by default.
- All the gore-porn with mutilated bodies hanging and lying around everywhere.
Mech said:I don't think you just realized all that, you tool.
Don't worry, with VATS you can just pistolhead him to death.Claw said:Oh, and biggest disappointment so far? Killing two Brotherhood Outcasts with a car and not being able to wear their bloody power armor. They were armed with bloody SMGs, too.
I did encounter another one with a Gatling Laser, but no car nearby.
Ausir said:That the game is on the east coast.
What's wrong with it being set on the East Coast?