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Mod News Fallout 2 Restoration Project 2.2 and Unofficial Patch 1.02.28 Released

dunno lah

Arcane
Joined
Apr 8, 2013
Messages
1,388
Location
Boleh!land
I'll bet you anything most of the bugs he fixed were introduced by his shitty restored content!
Wrong bet, sorry. Most of the fixed bugs were reported through the famous Per Jorner's F2 guide, which has nothing to do with new content. Have you played one of the latest releases anyway? It's a rock solid experience in comparison with the officialy patched F2. No more random crashes due to missing sounds or animations and even some of the nastiest vanilla bugs were squashed, as a serious characters' statistics fuck-up after winning the New Reno boxing match for instance.
It looks to me like you're bashing modder without actualy playing his shit. Well, suit yourself.

edit:
Do I have to play through this new version to complain about Kaga, or has it been massively improved/deleted since the "MWAHAHAHAHA I ARE KAGA"-days?
Unfortunately, Kaga is still haunting in the Wastes. Now he's treated as a regular random encouter though, very similar to the Frog's Morton brothers. Thanks to that, you can avoid the encounter completely with decent Outdoorsman skill.

Or you can break his legs and dispose of him with a weapon of your choice. BTW, can you now save in the Kaga encounter without it crashing?
 

Quigs

Magister
Joined
Sep 16, 2003
Messages
1,392
Location
Jersey
Did they hack it to support larger resolutions? Or are the pixels going to be as big as nickels on my monitor?
 

Xeon

Augur
Joined
Apr 9, 2013
Messages
1,858
The mod is great. The voice acting is good but I don't think it fits Cassidy, IMO he sounds young to be Cassidy. Oh and I don't know if this is original or restored but
a few days ago I check the computer of the reactor in Gecko and there was some new dialogue I have never seen before with the Enclave.
Thought that was a nice surprise.

Also I am not sure where else to put this, GameFaqs is listing Fallout 1 and 2 as a first person RPGs.
 

Indranys

Savant
Joined
Nov 24, 2012
Messages
486
Location
Illepsum
C'mon guys why so serious.
Some modders are pretty :obviously: indeed.
Nothing's wrong about modding, people just want to "express" their ideas.
No harm is done right.
1987311-1315988584.jpg



30001-1-1358315359.jpg



10989-1-1330038600.jpg



:thumbsup:
 

Lancehead

Liturgist
Joined
Dec 6, 2012
Messages
1,550
I agree. New Reno is ill-fitting content, not bad content, so just tone it down. You only have to cut and replace things that outright suck. Like Mass Effect 1's inventory spreadsheet.

Also so far I have debunked every single Arroyo bugfix. Here's a sneak preview:

• If you find Vault 13 but don't enter it, Arroyo won't change, but Hakunin's description and dialogue will! - this has been corrected.
ANDYMAN: First of all, if you find Vault 13 why wouldn't you enter it? This is a bug nobody but the most stupid retards and also a few russians will ever see. Second of all, no, no you know what, there is no second thing! What the fuck, people? Is this a joke? Is this candid fucking camera? If I see walking mailbox on the street I get kind of annoyed. Like, what the fuck is that? If I see somebody standing in front of the entrance to Vault 13 in Fallout 2, but not enter it and instead travels ALL THE WAY BACK TO ARROYO, I repeat, ARROYO - THE STARTING LOCATION AND FURTHEST LOCATION AWAY FROM VAULT 13, WITHOUT DOING WHAT THEY WERE SUPPOSED TO DO AND ENTER THE VAULT, then... shit, I guess I would be really fucking annoyed! But also a bit confused. I'd be like, "huh, you ah, you SURE you want to do that, buddy?" And then if they said yes then I would fucking kill them.

I'm waiting for the rest of the debunking. :)
 

Andyman Messiah

Mr. Ed-ucated
Joined
Jan 27, 2004
Messages
9,933
Location
Narnia
Yeah, well I guess I'll see what I can do about that then. That was meant to be my obvious "hey guys, you're so damn easy to fuck with"-response.

But man, I almost have to ask killap, how did he even find a "bug" like that? It blows my mind that somebody, whether it's killap or one of his cronies or whatever, you know, they found Vault 13, which is the entire point to Fallout 2 (until the Enclave comes to fuck shit up anyway) and didn't enter it, instead trekking all the way back to the starting location. It must be a case of a low intelligence player. I'm sure the player character was all like "dude, what the fuck are you doing, we need to get in there, man, find the geck!" And then the player drooled and said "durr" or something.

Anyway, the night after Bad Religion played, I saw Alice Cooper and man did he rock! I hadn't seen him perform in ages and he still puts on a hell of a show, in addition to having fucking amazing songs and a kick-ass band. Also his new guitar player Orianthi is my kind of woman. Absolutely badass! :obviously:
 

valcik

Arcane
Joined
Jan 18, 2013
Messages
1,864,690
Location
SVK
It blows my mind that somebody, whether it's killap or one of his cronies or whatever, you know, they found Vault 13, which is the entire point to Fallout 2 (until the Enclave comes to fuck shit up anyway) and didn't enter it, instead trekking all the way back to the starting location.
Yup, that sounds insane. My guess is that killap ran into this kind of "bugs" by decompiling the original scripts, he spotted an obviously broken/incomplete conditional construct and fixed it just for the sake of fixing, because he's a goddamned perfectionist.
 

Bob Simms

Barely Literate
Joined
Aug 2, 2013
Messages
1
Tags: Fallout 2

Almost three years after the last release and after a lengthy beta testing period, Fallout 2 modding extraordinaire killap has released the final versions of his famous mod and its accompanying bugfix-only patch. No Mutants Allowed reports:

This is it, the big one. After 3 years of intense work, killap the Bear Dude has released the final version of the Restoration Project, bringing Fallout 2 closer to the original vision by reimplementing scores of features that did not make the cut all the way back in 1998. However, don't take it from us, listen to the Bear Dude himself:​

Now come 2013, RP 2.2 is being released. I believe that this version is what I had always envisioned the Restoration Project would become. If you were put off by older RP releases, please give it a try again. I think you'll be pleased. If you've been waiting 6 years to play the RP, well, now is your chance. And if you've already played it dozens of times before, rest assured there is new content for you to experience.​

Is this the end of Bear Dude's Fallout modding adventure? To me it is, but I've already said this before and I'll admit that anytime I see a bug reported for something I've worked on, I get the urge to squash it. So expect at least one more minor update down the road, especially since at the very least a Russian translation is in the works. But do know, that to me, I'm done.​

Was all this worth the many, many thousands of hours I put in over the years to fix vanilla bugs and add new content? I think so. I had fun doing it and really, I just wanted others to get even more enjoyment out of a game they loved. I also like to think that in some way I inspired others to do modding of their own and to realize that just because a game is old it doesn't mean it has to be abandoned.​

We salute you, killap. You are credit to Motherland!​

You can get both mods over at killap's website. Now, let's bitch about Kaga some more.


I am having a problem.

I start with 2.0.0.12, which I got from GOG. I install the game, try saving and it works. I apply apply the unofficialF02 patch, I can still save. I apply the Restoration project and can no longer save. If I start over and skip the Unofficial patch but apply the restoration project I still cab't save. Is my problem the base of 2.0.0.12?

Bob
 

Infinitron

I post news
Staff Member
Joined
Jan 28, 2011
Messages
97,647
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Bob Simms Don't apply both the unofficial patch and the Restoration Project. They're mutually exclusive. The Restoration Project contains all the fixes of the unofficial patch.

The GOG version might come with an older version of the unofficial patch?
 

goo golem

Educated
Joined
May 22, 2013
Messages
29
Location
Sweden
Am I the only one who hates the edgy pseudo-purist faggots out of NMA's smelliest asshole who camouflage themselves in the clothings of being "TROO H@RDK0R3 BLACKISLE FANZ" and then start rejecting Fallout 2 as a inferior game to 1, despite the fact they've probably played it twice the times they played the first?

Hurr hurr New Reno dumb

Hurr hurr talking plant

Sorry faggots, but Fallout 2 >>> Fallout 1 in every aspect. Suck it down fagtards and choke on my brown-coloured dick.

Fallout 1 is a awesome game, but 2 is superior in pretty much every way except for bugs. That's why only retards like 3 (which tried to go more aligned with 1, but was totally retarded) and New Vegas is a proper sucessor to both and their themes. But not their gameplay, because turn-based gameplay was central to the vision of Fallout.

And don't come say "Unfinished Content", Fallout 1 also has lots of unfinished content. LA Boneyard is literally a Boneyard of Unfinished Content. Fallout 2 never had a city that lost most of its content like that.


There's a clear difference between Fallout 1 & 2 when it comes to pacing and tone. Fallout 2 got a lot more... lulzy. You're overreacting to other people overreacting.
 

tuluse

Arcane
Joined
Jul 20, 2008
Messages
11,400
Serpent in the Staglands Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Shadorwun: Hong Kong
Fallout 2 is less of a cohesive experience and the story is less focused.
 

TwinkieGorilla

does a good job.
Patron
Joined
Oct 19, 2007
Messages
5,480
Serpent in the Staglands Divinity: Original Sin Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pathfinder: Wrath
The depth of C&C (oh, beloved) is deeper and breadth of material wider, though. Cannot argue this.
 

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