blessedCoffee
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The Gifted trait is so unbalanced I wouldn't be okay about starting a new game with it, so from now on I'm gonna pretend it's not an option in the 'create your custom character' screen.
Now, in a scenario where it is an exclusive trait for players that took Mutate! after leveling up, I feel that this perk requires an adjustment, because normally you unlock it at level 9. I believe it should have an higher level requirement, like 15.
Hrm, maybe a lower level requirement, just for vanilla Fallout 1 – because it's harder to reach level 15 when you cannot keep playing the game (you're not asked if you wish to keep playing after the credits roll, like in vanilla Fallout 2).
That way, I see myself making use of this trait. I've an huge issue how they implemented the trait.
Another thing, this is more of a nitpick, than something that I think needs to be changed urgently:
I never liked that you can't drop a specific stat back to 1 (directly in the character screen I mean, not by using drugs). Depending on the build you're playing, you don't care for a certain stat. They're commonly referred as 'dump stats', but I doubt people aren't familiar with it, who hasn't read at least one guide online, looking for character builds?
When a player entertains using an external program because they got used to having such an option (only way of permanently decreasing a stat to 1, after they got the trait, IIRC), I think it's safe to say you (developer) could've done a better job, after having this idea for a character trait.
Now, in a scenario where it is an exclusive trait for players that took Mutate! after leveling up, I feel that this perk requires an adjustment, because normally you unlock it at level 9. I believe it should have an higher level requirement, like 15.
Hrm, maybe a lower level requirement, just for vanilla Fallout 1 – because it's harder to reach level 15 when you cannot keep playing the game (you're not asked if you wish to keep playing after the credits roll, like in vanilla Fallout 2).
That way, I see myself making use of this trait. I've an huge issue how they implemented the trait.
Another thing, this is more of a nitpick, than something that I think needs to be changed urgently:
I never liked that you can't drop a specific stat back to 1 (directly in the character screen I mean, not by using drugs). Depending on the build you're playing, you don't care for a certain stat. They're commonly referred as 'dump stats', but I doubt people aren't familiar with it, who hasn't read at least one guide online, looking for character builds?
When a player entertains using an external program because they got used to having such an option (only way of permanently decreasing a stat to 1, after they got the trait, IIRC), I think it's safe to say you (developer) could've done a better job, after having this idea for a character trait.