Midwinter
Novice
What the heck is he talking about? :shock:dragonfk said:Longshanks said:Eurogamer said:But BioWare was right to go shooter, even if it fell a tiny bit short, because it also serves an important narrative function. In a vast, ponderous galaxy where the smallest units of time and distance are years or tens of thousands of kilometres, the immediacy of gun combat reinforces that scale: engagements are over in a matter of seconds, even if you insist on the optional granularity of constant micromanagement; mere specks of space and time in a universe with bigger problems. As Douglas Adams pointed out, space is big. Mass Effect respects that.
These days, game critics will use any 'argument' to force first person perspective on any and every game.