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Eureka! I've found it! Why stupid HUDs exist.

Oarfish

Prophet
Joined
Sep 3, 2005
Messages
2,511
I'm with the idiots on this one - good user interface design doesn't have to mean that the underlying system is any less capable or complicated. Whether Bethesda do good UI design or not is a different matter, especially as they shipped a 10 foot console UI for their PC users with oblivion - and why no text search for people with keyboards?

Lookie at the F22 cockpit, designed with modern human interface principles:

F-22ckp.jpg


I'm guessing they didn't do that so they could pack pituitary retards into machines that cost more than the GDP of some nations.
 

barker_s

Cipher
Patron
Joined
Mar 1, 2007
Messages
807
Location
Poland
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thesheep said:
But it is interesting to see that this guy felt information overload in Fallout 1 and 2 :) .

I'd like to see him playing Dwarf Fortress. His skull would most probably explode.
 

ushdugery

Scholar
Joined
Apr 16, 2008
Messages
371
That boring wall of text was an information overload redding is teh hard when someone's opinion doesn't matter.

DiverNB said:
What impeccable timing, Lestat. I laughed my ass off and fell out of my work chair.

You should by bethesda's new chair simulator game.
 

Shoelip

Arbiter
Joined
Sep 27, 2006
Messages
1,814
barker_s said:
thesheep said:
But it is interesting to see that this guy felt information overload in Fallout 1 and 2 :) .

I'd like to see him playing Dwarf Fortress. His skull would most probably explode.

Well that's what I was thinking when i read it.

"Do you realize what forum you're posting on?"
 

Radisshu

Prophet
Joined
Jul 16, 2007
Messages
5,623
What the fuck, I played through Fallout when I was ten, and I barely knew any english back then.
 

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