Vault Dweller said:
Captain Dufus said:
My problems with Eschalon 2 meet up with many folks. Its plot is barebones and barely there.
Bullshit. You may dislike it but the plot is there and well defined. I'd say it's much better than most mainstream crap.
What plot? Its GO HERE. THEN GO THERE. GO BACK TO HERE. THEN GO HERE.
There are less steps to Eschalon 2 than there is for Ultima 1.
Course I am somehow discussing this with someone who has such low intelligence and class he has to change my name to Dufus oh you are SO FUNNY.
Sure these score thingies don't affect anything, but I still don't want to be punished for playing the game in a fun manner.
You are not very bright, are you?
I am bothering to talk to you, so obviously not.
Rocket science? Thomas said that he wanted people to experiment and figure things out on their own. Overall, the design is good for 3 reasons: increasing skills makes a noticeable difference, all skills are useful, and there is enough variety to support different builds.
The skill system isn't good. On average a skill point ups a combat skill by like 3 percent to hit. And something like Dodge gives you a measly 1 percent evasion chance.
The skill system doesn't support different builds. It supports a tiny optimized buildset you pretty much have to already know where the trainers and skillbooks are to make use of, otherwise endgame is basically going to cornhole you.
And I can experiment better if I know what my numbers do more accurately. People like minmaxing and stat optimizing. This game hides it for no fucking reason whatsoever.
So, you either buy a new skill, which would have an immediate effect on your gameplay or increase the existing skills by 3 points. Makes a lot of sense.
Not really. Some skills merely having it at level 1 (like Forage and Repair) makes a huge difference. Others not so much. Like most of the combat skills where you either have 1 point which basically just means you can use the weapon without penalty, its not really OK to use till rank 10, and you probably shouldn't use it in the endgame area unless its level 20.
ONE USE? Yeah, that sucks. I prefer books that I can click on indefinitely until my skills are maxed.
That's not what I am saying dickweed. And you pretty much ignore my whole damned point. The books don't even tell you if you have already read them meaning if you say can only play an hour or two a week for a game that is going to take a good 40 hours or so on your first nonspoilered playthrough to complete you are going to forget which ones you read, and the fluffy names of the books don't help any.
Im not saying you should be able to read them multiple times. That would be retarded unless the books cost more and had diminishing returns. (Say 3 points or new skill first read, 2 second, 1 third, useless thereafter. Books would probably need to be worth closer to 500-1000gp though.)
There are also skill trainers (one of which YOU CANNOT UTILIZE IF YOU COMPLETE ONE OF THE MAJOR SIDEQUESTS IN THE GAME) that will teach you a skill for 100 GP a level, but ONLY up to level 9.
And the problem is? Btw, the cost of training is tied to the level, so it's not $100 per level. Training a skill to level 5, for example, will cost you not $500 but $1500, if I recall correctly, which is a lot of money in Eschalon.
Man, you can't fucking read can you? It does teach you for 100 GP a level. A level learned. Sure I might have said it another way, but you can goddamned well tell what I mean douchebag. But yes, 1500 GP is quite a bit, especially with all the difficulty options on.
This is beyond retarded. What else do you need? A quest fucking compass?
No. But its too much to ask for a game made in 2010 to let me write notes on my fucking automap I have to use skill points or trainer money on? Something games on a low end 386 could handle?
No, you don't. I played the game with 3 characters. The skills give plenty of benefits, you gain levels reasonably fast, and you can beat the game without skill books or trainers.
I roll to disbelieve. But its clear why you are butthurt. You are a fanboy for the game and any negative opinion on something you like makes you SO ANGRY.
(Except when you sperge out over Bethesda games. That's ok right?)
So you pretty much need to play the game with a walkthrough and avoid using ANY skill points and just loot stuff and run away from all combat until you can afford to bring every skill you need to level 9 which you THEN use a skill book to bring to 11, then you can use your level up skill points.
Are you some kinda idiot? Be honest with us.
So I am an idiot for saying what is probably the best way to make an optimized character in the game? The fact that given the game's tight economy and XP gaining options you can nerf the fuck out of your character if you don't know how the game works already?
Nigga please.
You don't do it for the bonus. You do it if you enjoy playing games with such options.
Can't it be both?
Many people play games on harder difficulty modes for little bonus perks outside of a sense of Internet
.
I have it. I've yet to get anything other than reagents. Which admittedly can be used for money, but it doesn't much help food supply when you are balls deep in the Dwarf mines with no fucking way out for part of the thing. (Again, once you KNOW the basic level and game system design you know where the odd bit of extra food is, or where the exit is. Until then its a pain in the duck.)
... degrading items until you learn Repair (whose trainer is near the endgame) mean more weight as you carry backup gear...
Again with the trainers. You can pick Repair when you create your character, but it's a new skill so you have to pay 3 skill points for it, you fucking munchkin.
Yes you got me. I dare to want to play an unarmored archery specced rogue who picks locks and disables traps while looting anything not nailed down.
And thus I am a bad person for wanting to be really good at my 3 chosen core skills instead of having to be nerfed early on to fit game design logic.
Man you have this game's cock jammed in your throat.
The sad thing is?
Its still not a BAD game. Its just not very GOOD.
Its so close in so many ways yet fails to seal the deal in almost every way.
Its not ugly by any means. Yet its only standard Windows resolution circa 2000. Meaning on my 3 year old Imac with a 24" screen it is approaching near postage stamp size, and fullscreen mode its an ugly pixelly mess. I can only imagine what it looks like on the 27" or larger screens lots of people have now. People even use their HDTVs for video out now. Even most laptops have video out.
Its got some interesting options for survival style exploration. But no place interesting to go, and only a limited set of XP gaining NPCs and quests you can even do.
It has lots of skills. But the skill system design and your ability to skill advance in game is ridiculously restrictive unless you already know where all the trainers are and how the skill books work.
So stop sucking dick VD and accept people might find some flaws in the game. If it was completely awful would I be in the final area of the game killing those Minotaur dudes who all seem to have a 99% chance to hit me and my level 19 has a 71 with accuracy style combat option?
Jesus dude.